Java Game Tutorial: Ep 61 - Unwalkable Tiles

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Learning Java 2D Game programming: Ep 61 - Unwalkable Tiles
In this video we introduce the unwalkable variable to our Tile objects. We make sure it gets added when we save and load. Then we make sure we can't walk on those tiles. We give each tile a default value upon placing it, but we then make a tool to be able to flip a tile's walkability. We also make sure we can render the walkable state in the editor so we can see what it looks like.

There's still some polishing things that we have to do because we ran out of time, so we'll do that in the next video.

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