Wind and grass shader in Unity... and alien crop circles! Shader Graph tutorial

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A tutorial about how to make a wind and vegetation shader in Unity, perfect for when you have a lot of vegetation and want to tie it together. As a bonus the shader can also create some cool effects with any texture, perfect for making alien crop signs.

Because we all know they were done by real aliens and not some drunk pranksters and the invasion will happen very soon :-)

Project with this and other shaders/VFX:
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This is basically exactly what I was looking for, for my alien game! What changes would I have to make for HDRP compatibility? The issue is the toon shader I use only works in HDRP for me atm until their team gets back to me with a fix :/

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