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Simulating Wind in URP (Shader Graph Tutorial)

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In this video, we’re going to show you how you can use Shader Graph to simulate wind interacting with vegetation in your scene.
Check out the Boat Attack Repository here!
For more information about the Universal Render Pipeline click here!
Learn more about Shader Graph here!
Check out the Boat Attack Repository here!
For more information about the Universal Render Pipeline click here!
Learn more about Shader Graph here!
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