EVERY Image Effect in Unity Explained - Post Processing v2 Tutorial

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Master EVERY Post Processing effect in Unity!

● Time stamps for all the effects:
Color correction:
04:00 Tonemapper
04:29 White balance
04:51 Color adjustment
05:09 Channel mixer
05:23 Color Curves
07:33 Shadows, Midtones and Highlights
07:46 Lift, Gamma and Gain
08:08 Split Toning
08:20 Colot Lookup Table (LUT)

Effects
09:09 Bloom
09:55 Chromatic Aberration
10:08 Film Grain
10:18 Vignette

Lens stuff:
10:35 Depth of field
11:01 Motion Blur
11:14 Lens distortion
11:25 Panini Projection

Camera:
11:46 Dithering
12:02 Anti-aliasing

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Post processing aka, that thing that causes stuff to glow

JelleVermandere
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11:18 we all know the hyper speed effect is really called the "potion of swiftness" effect

thesnazzmaster
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3:50 is the best way I've heard the word "effects"

hesus
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if your confused about the post processing volume. Go to Package Manager and search for Post Processing then make and empty game object and add the "Post Processing Volume" component.

jabisnafer
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1:15 Create a global Volume + Profile + Setup
3:07 Local Volumes

Color correction:
04:00 Tonemapper
04:29 White balance
04:51 Color adjustment
05:09 Channel mixer
05:23 Color Curves
07:33 Shadows, Midtones and Highlights
07:46 Lift, Gamma and Gain
08:08 Split Toning
08:20 Colot Lookup Table (LUT)

Effects:
09:09 Bloom
09:55 Chromatic Aberration
10:08 Film Grain
10:18 Vignette

Lens stuff:
10:35 Depth of field
11:01 Motion Blur
11:14 Lens distortion
11:25 Panini Projection

Camera:
11:46 Dithering
12:02 Anti-aliasing

SyPhase
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2:35 I have spent an unspecified amount of time and tears trying to find just this. Thank you.

ElPincheTurro
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The lens distortion effect be lookin kinda THIIICCC

shazboi
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5:09 Channel Mixer - Quick way to play with ambient light in the artistic kinda way, tinting stuff underwater, in caves, space (inside a nebula) or whatever (dunno for sure if it also helps with people being color blind, would need to test that), having the effect of a character being on some substance effect, can be used in horror games to create a more dramatic look, etc.

goforme
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*50% of visual in danis game:*
*POST PROCESSING*

plasmarade
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You have no idea how much i love and rely on this channel

frikkbalderormestad
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Those who are struggling to find the Volume option in the Hierarchy, its been moved to a component you chuck on the Camera.

sanzoz
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Man, I did NOT know you could create LUTs by just applying color correction to a neutral file! Lifechanging! And I've been working in graphic design and color correction for a while now.. Should make me think.

robertsteinberger
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Holy Guacamole. Okay, this is by FAR the best video out there on Post Processing Effects in Unity. Wow, super well done video. Thanks for pointing all this stuff out to me! REALLY appreciate it!

willlacey
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I was basically crying tears of joy after watching you press that post processing button. I had no idea what i was doing wrong

Crashlikag
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Quite the journey for me it was, finally figured it out, thanks

AlexGrom
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I love you Brackeys! You've mad me delve deep into Unity and I have been having tonnes of fun! Thank you

tan
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I know this is said in every video, but just a week ago I was looking for a tutorial for Post Processing! Thanks a lot for providing free education!

WombatSteve
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I like how you applied the effects on the titles.

spmagic
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11:23




I don't have anything else to say

raykutan
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If for you that didnt work follow these steps
first add the component"post process layer"to your main camera and set a layer in the layer setting in that component (just create a new one for it)
next, create an empty object and add to it the component "post process volume" and a "box collider" then set that empty object to the layer you created before then you can just continue the video:))))
(make sure to set the effects to ON cuz i realized that after like 20mins lmao)

adelbenhamida