Not-So-Little Light: Bringing Destiny 2 to HDR Displays

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In this 2019 GDC session, Vicarious Visions' Kevin Todisco presents the approach taken to support HDR displays for Destiny 2.

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Inofficial Timespams:

0:00 Introduction and disclaimer
4:00 HDR explanation
6:50 Goals and Constraints
9:10 Rendering Pipeline
11:00 Tonemapping
12:28 Color grading
16:00 UI
21:10 Comparison Tool
26:00 The Wild West - Technical Gotchas
28:18 The Wild West - HDR on PC
36: 30 The Wild West (still HDR) - Why is it so hard?
38:45 What I would to different
40:50 Lessons
43:30 Questions

AddGaming.
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And still the ingame HDR Calibration tool is broken after 3 years on pc :D

JonneBackhaus
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This guy has hobbies like mine - doing the hard thing, even if working by yourself, because it's the right thing to do to make the world a better place.

AlexBerg
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What am I supposed to do with great colors if I either can’t see shit in dark places or burn out my eyes with blown out whites if you try to raise blacks. Not to mention a completely broken calibration tool and on Xbox you can’t even turn off HDR from the options like on Playstation. It’s infuriating!

maxnova
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HDR looks like crap on D2. I'm sorry someone spent such huge amount of time on it.

FKyoutubeSERIOUSLY
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Christ man I cant remember the last time this channel uploaded an interesting talk…

svenrawandreloaded
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Vanilla was great, even on last gen base consoles. Y'all screwed it up come right before Forsaken.

bannedmann