How to make PS1-esque graphics with Blender 2.8 (Basic Modeling)

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If you are going to make something in 3d, you obviously need to learn how to 3d model. You got to learn how to 3d model somehow, so you got to start with the basics.
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Ladies and gentlemen, fear not, you don't need to be so exact and perfect with your measurements - so long as you have it close enough, if you're gonna be using PS1 style shaders and resolutions, the preciseness doesn't mean much! Just make it look right, then make it look weird with all the PS1 goodness.

porkyorcy
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This is really great. I find Blender tutorials always assume I know at least something, and I know less than nothing.

BardChords
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The theoretical limit of a ps1 is 150 000 polygons per second. Given that the average framerate of a ps1 game is about 30 fps, the limit per second is divided by the framerate to give a limit per frame of only 5000 polygons. At 3:32, the scene has exceeded the limit by 842 polygons :-(

schniourflebarbare
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thank you so much for this video! i've tried to master blender countless times but videos have always assumed a level of capability i didn't have. this video was very informative!

rainmirage
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One of the most underrated blender channels

yaris
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Finally! Some modeling my computer can handle!

vora
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Finally, a Blender tutorialer (?) that actually says what the logos are, thank you

i-dislike-handles
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I'm super new to blender and working in 3D and I have to say that your videos are helping me out a ton. Thank you very much my good sir! I tip my hat to you.

KeithCapeesh
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5:30 it saved my life once I found the trick of just typing the unit I want into the item's dimensions. even if I'm on the metric units, I can type 5'9" as the length, and it works fine. it also can do math problems like 9/3! Blender is nuts.

westingtyler
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HUGE thanks for converting every single measurement from imperial to metric system. Being a Russian and watching 3D modeling tutorials in English can be very frustrating for this very reason.

aeolian
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My dude, this is by far the best tutorial on blender for starting 3D graphics for games. Love you!

Shikigami
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Thank you for another video. This has been useful as someone that has only ever tinkered in Blender before. Regarding your question and thinking about it from a sci-fi/survival kind of setting, I think taking inspiration from Meals Ready to Eat (MREs) would work. Meat would be hard to keep in deep space so some kind of protein goop. Starches/carbs last longer so some kind of bread, tortilla, or rice. The most important thing is to have a decent spread of condiments to cover up the taste.

Edit: typos from phone-posting

WagsOnWags
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This is super helpful. Thanks for making this series! One request (this may be asking a lot): would you be able to explain where to access certain commands, as opposed to using keyboard shortcuts. I'm on a laptop with no F keys, numpad, or even a middle-click – and it's tough.

mattcolewilson
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Why does this guy only have 5.5k subs?? He deserves waaaay more! The quality he puts in his videos r insane

dimitrispontikakisbatana
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Small optimisation note: you can remove the faces which won't be seen, it is especially useful if you are working on games: so in this case it would be the bottom of the table, the top and bottom faces of the legs, maybe even that rail, the bottom of the plates, bowls, cups, etc. if you are doing buildings, you could only model the front facing parts to save on the memory and rendering times.

totallynuts
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4:25 be sure to upload your twitch streams to youtube. I can't find this food video probably because Twitch deletes streams after like 30 days or something. i wish all streamers uploaded their streams also to youtube.

westingtyler
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ive been using blender for a few years but i still learned something from this lol, thanks for the tutorial

nidgithm
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Just a fact, u could do the cup handle with one plane with opacity map, just like you would do foliage etc. If ur really tryin to save up on polys.

AlphaCollectorCZ
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I was the 1k sub, YES! These are some really interesting tutorials, I've always wanted to create retro style graphics but no one seems to really touch on them. Until now

boomerphysics
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dude love your channel, such underrated one. def a sub right here! i love the way ps1 graphics look, and your tutorial is helpful.

pakzndra