I Ranked EVERY Minecraft UPDATE!

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Minecraft Update Tier List

Today I will be ranking every single update that has ever been released to Minecraft from Minecraft 1.0, all the way to the BRAND NEW Minecraft Tales and Trails Update. Hope you all enjoy!

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Well made video, I agree mostly on the behalf of changes made and brought up in each particular update and ranked in the video. Your somebody who can generally appreciate past updates without expecting Too much for updates in the future, your 1.15 update tier placement was funny and logical, you deserve more attention to your videos and ideologies.

gregkillsvillagers
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Notice how he ranked the recent updates pretty high. Idk what ppl are talking about, these past updates have been great.

spyke
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I think u didn't think deeply when u ranked these updates. Redstone update was pretty cool, cuz now u can build better farms to make everything easier. 1.6 update was pretty nice, cuz now u can ride horses and going on a adventure is easier now and they added leads and name tags which are really useful. 1.12 was pretty cool aswell, cuz there is many colored blocks which u can use to build cool stuff. 1.15 is pretty cool aswell, cuz they added bees, honey bottles and honey blocks which can be used to build many redstone builds and parkour builds.

FatusNapus-kyfm
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Every single update adds a structure
1.0 nether fortress
1.1
1.2 desert wells
1.3 desert pyramid
1.4/pretty scary witch hut
1.5/Redstone update
1.6/horse update uhhh
1.7/update changed the world forest rock
1.8/bountiful ocean monuments
1.9/combat end city
1.10/frost burn fossils
1.11/exploration woodland Mansion
1.12/color uhhhh
1.13/aquatic shipwreck
1.14/village pillager outpost
1.15/bees bee nest
1.16/nether ruined portal
1.17/cave pt1 amethyst geode
1.18/cave pt2
1.19/wild ancient city
1.20/trial trial ruin

LovesRetro
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I think your using the F-tier wrong. The updates you put there are not bad they are just kinda small. The F-tier should be reserved for actual bad updates. But otherwise you will probably get really popular some day. Good quality content. And also i think you didn't talk about the worlds generation of 1.18 it literally made minecraft generation interesting again.

PieTheWayOriginal
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alright tbf im biased as a 1.9 main but sword pvp netherite pot and crystal is meta and you never really see shield pvp and most shield pvpers immediately sword main right after the opponents shield is broken so the axe is really only a secondary to shield break since any decent player can use the swordd dps and get like 3x the damage of an axe

Paborate
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I think the red stone update wasn’t too great. It just creates Mumbai jumbo and so much more

rocketmontages
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HOW DARE YOU! HOW DARRREEEE YOU! YOU CALLED MY FAVORITE MINECRAFT MOB “ehhh” the warden is not “ehhh” it is the best hostile mob in the game in my opinion.

HungryWarden
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I still say update aquatic is the A tier as it added the swimming mechanics. It made water an actual enjoyable experience instead of tedious. As well as new water mechanics such as water logging and bubble columns (easy elevators)

SkullarkEcko
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1.9 is an easy s tier with all of the usefull stuff it added.

rexyjp
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This is the most honest Tier list I have ever seen :)

sSuperroryt
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1.20 deserves F tier.
This update obviously only caters to builders. It doesn’t really do anything to make the gameplay better, it just adds a bunch of decorations that require more effort than they are worth. Here’s my thoughts:
The Sniffer: The Sniffer is quite underwhelming. It doesn’t do anything unique, and takes so long to get. Getting it gives you access to 2 flowers. They look good by themselves but there isn’t any way to make them stand out less among the rest of the flowers in a build.
Except I can’t even talk about the good or bad things before telling you what an absurd time sink actually trying to get one is!
You have to find a warm ocean ruins, which I’m going to say takes about an hour which is being very generous.
Then you have to use the Brush to brush the Sus sand without drowning, which could take about 5 minutes.
Then you have a 16% chance to find the egg in each block. If you don’t that’s another hour on the total time, but let’s assume you get it first try.
Then you have to hatch it, which takes 20 minutes on normal blocks and 10 on moss. Let’s assume there is moss.
Then you have to wait for it to grow up, which I think is 5 minutes? I’m not sure.
Then you have to wait for the Sniffer to find a flower, which can take over 5 minutes just to find one.
Then once you find it you have to let it grow, which lets assume takes 5 minutes.
That totals to 1 hour and 30 minutes, and this is being as generous as possible.
Your reward is 2 purely decorative plants. Amazing game design.
Armor Trims:
While I would say the designs on them are probably the only really good looking thing that 1.20 added (most of the other decorations look mid) it’s purely a decoration. You have to visit the same structure several times unless you’re lucky, and it’s even worse if you die while doing it. Your first ancient city is good, but the fourth time is really boring and monotonous.
Hanging Signs: Wait, you forgot about hanging signs being added in this update? WHAT?!? Are you out of your mind!? This is the most memorable and important feature in Minecraft!
Calibrated Sculk Sensor: Same thing with Hanging Signs
Piglin Head: Again, extremely forgettable.
Chiseled Bookshelves: First of all, why do we have chiseled bookshelves but no chiseled planks? And second, I will admit that they do open up some creative possibilities. But I don’t think many survival players will use it for anything outside of the aesthetic, which is a recurring problem with this feature.
Trail Ruins: The structure I always wanted, an ugly structure composed of random blocks with a slower and more boring way to open chests. The only possible explanation for why this was even added is for the lore aspect. I think these aren’t the same people who built the temples you see throughout the game, but they seem to focus on style and making stuff look good rather than functionality like the people who built most temples. Personally I’m sick of hearing the same lore story of “there were people here but now there isn’t” and I think they should at least try to put a more unique spin on it like the ancient city.
Archaeology: Man, what a disappointment. This feature was made a whole lot worse than its Minecraft live counterpart. Unlike the glorified chest opening of the current archaeology, the Minecraft Live version had some unique mechanics such as being able to make slabs out of certain blocks with it as well as having to have a steady hand while brushing it so that the artifact doesn’t break. Neither of those features made it into the final game. And the loot table is just boring, last time I visited a desert well I came back with a stick and an emerald. Last Trail Ruins I visited gave me a red candle, some blue dye and a green stained glass pane. Thanks for the lore, green stained glass pane! Not like I wanted a music disc or something. This is basically the same as looting a chest, but if the chest opened incredibly slowly and required a key that has durability.
Camels: A slower horse that takes copious amounts of fall damage. I don’t know why you would use this over a horse or even elytra, and they only spawn a single one in desert villages. It may be good in multiplayer because two people can ride it but it’s too similar to a horse to just add an entire new mob.
Pottery: This may be EVEN WORSE of a downgrade than Archaeology at Minecraft Live. We were shown we could customize and bake our own pots and I suspect they’d probably also have a blueprint or something for an existing design sort of like paintings. THAT’S the kind of stuff I wanted a self expression update to be, I want a way to make a picture or depict something without having to put in hours of work. If the 1.20 update was more like that it could’ve been SO MUCH BETTER. And once again, these pots are purely decorative and don’t serve any purpose. You can’t even duplicate them like you do with armor trims so it just takes longer. YOU CAN’T EVEN DYE THE POTS!!! Why Mojang, it’s literally the bear minimum effort.
Cherry Blossom Biome: Why didn’t we just get an updated desert biome instead? If they wanted to make a new biome, why didn’t they just make it a desert update instead of giving us a useless new biome? I don’t understand Mojang, you added a new room to the Desert Temple and finally changed the desert well for the first time in years, and added the camel mob. Regardless, I think the cherry blossom biome is really boring. Why couldn’t they do the bear minimum and add Cherries to distinguish them from other biomes?
“B-b-but cherry blossom trees and cherry trees are different!”
Oak Trees don’t drop apples, they drop acorns. Nobody is going to care if this is slightly unrealistic. Maybe you could make golden cherries that behave like a brewing ingredient or maybe you could get effects when you eat them like a golden cherry? Once again, they took the low effort way out by not fleshing something out. Also, I’d prefer if the cherry blossom biome was bigger and maybe had snow or something because it’s so small it breaks the immersion.
Bamboo Wood: Great, an uglier wood type that only looks good surrounded by jungle related decor like vines and stuff. The uglier green color and the way it doesn’t match up with other blocks really makes this the worst wood type.
Netherite Upgrade Template: The first thing here that’s actually not a decoration or a niche feature (I’m not sure if the calibrated sensor is niche or not because I haven’t cared to play around with it) makes the game more annoying to play. I will say though that the texture looks really cool, almost like an ancient broken stone tablet, but it isn’t a decoration so it doesn’t count.
The only notable thing about this update is that the desert well finally gained a use. All of this stuff is just fluff and unnecessary side content that doesn’t change the way the game plays and barely changes already existing content. It basically just added a bunch of stuff instead of improving the features that need to be improved like Minecarts, Enchanting, The End, Deserts, Badlands, Savannas, Performance Issues Etc.
To summarize:
1.20 was a really bad update because it didn’t improve on already existing features and instead added a bunch of content that would only help a creative player due to it being impractical to get enough of the new items to actually make a build in survival. It only targets to please builders and not survival players despite previous updates having content for both groups of people. 1.16 added Piglins and Hoglins, challenging threats that can be battled in survival, and it also added Chiseled Nether Brick and Quartz Bricks, which aren’t found naturally but you can still build with them if you choose. 1.17 and 1.18 added Axolotls you could use to help you defeat underwater enemies but it also added Smooth Basalt, Calcite, Glow Ink Sacs, Tuff, and Amethyst Blocks, all of which help builders play more creatively and gives them new options, while also giving fun challenges to keep survival players entertained or helpful content to help survival players.
But this new content only exists to please builders, and that seems quite unfair to wait an entire year for an update that only satisfies a part of the community.

HungryWarden
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yeah I disagree with like half the list but to each their own

nicknick
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frogs! atier now thats what we like to see😅🤣😂😅🤣

sirdan
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You lost all my respect when you put 1.9 in S Tier

roni
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WHY DID YOU RANK SO MANY UPDATES LOWER THAN THEY SHOULD

GameDA-vved