Clean up high poly scans in Blender 3

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3D scans start out super ugly! Let's patch those holes and make our models manifold so that we can execute boolean operations and 3D print the results.
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I like that this went over some somewhat advanced topics (for newbies) yet still mentioned the keystrokes. A lot of beginner tuts will just say what to do with a presumption of shared knowledge. I like a tut to presume I know nothing more than basic 3D movement.

aldermediaproductions
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To make a clean cut off of unwanted pieces I use the bisect tool which also generates a closed and flat edge loop.

matneu
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Thank you so much for this. I have been searching for days trying to figure this type of thing out. Still a blender n00b!

FlyingHen
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thanks dude, this helps a lot, would you consider doing any more videos on these?

Craigrobbok
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Excelent video!! especially that the decimate modifier is not connect the texture and that you have to use the geometry decimate in mesh edit mode. Timesaver for me Thanks.

jankarsten
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Great tutorial, many thanks for sharing👏👏

krissosful
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When I double click on an edge, it doesn't do anything except select the one tiny edge I was highlighting....even if I have 30 edges in a straight line. I can't figure out what I'm doing wrong. I'm on Blender 4.x.

Dave_D.
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finally, a vieo that can be understanded by my ape brain....

atlezabit