Multiply or Release - Boss Battle 6

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In this boss battle: Red, Blue, Green and Yellow face off against the Void.

Which team will win? Which colours will remain?

Rules:
- Players receive an additional marble every 30 seconds. The boss receives an additional marble every 2 minutes.
- Boss special ability: Expand. Each block under the boss' control conquers all adjacent blocks.
- Large shots decay 0.5% of their mass every second.
- Players win when all black squares have been eliminated.

If you're new to Multiply or Release, it is a physics-based game that is played automatically by the computer.
Marbles on the sides of the map run through a track repeatedly to enter either the Multiply or Release triggers.
When entering the Multiply trigger, that player's current shot strength number is doubled. It starts at 1, doubles to 2, then 4, and so on.
When entering the Release trigger, the current shot is fired.

When a shot travels through the grid in the centre, if it enters a block belonging to an opposing colour it will change that block to its own colour and reduce its current number by one. Thus the number is how many blocks on the grid a shot will convert.

If a shot enters a player's cannon (the small white square around each player), that player is eliminated.

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#marble_race #multiply_or_release

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Man that was a crazy new take. I honestly think that the fired marbles losing hp while existing harmed them too much, preventing even the best of death stars from saving the entire team.

JamesTDG
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Only problem is that the void expands inside the balls, but I was still quite entertained. Thanks for the new video and have a nice day.

folhus
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:O I love how finally, in terms of team, there is a way to make sure the color stays the same so it isn't as ugly...

AllBrightYT
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Great race! I liked the "void" theme.

marblesofraven
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imo, one of the biggest things is that the central turrets shouldn't have collision, this isn't a contest so the bouncing just restricts angles unnecessarily
Also when colors die, the other turrets should have their rotation angles expanded to cover the space, They had no chance once the first death came cause they had no way to shoot behind

syrelian
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Good video! When the black area expands, I feel some kind of fear. a good idea :)

Zarcade
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Great idea. TBH I'd keep the corners void, to prevent some side members from being de facto immortal - unless this was the goal of this game, but filling 4 edges is an almost impossible task to do.

RooiGevaar
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This was very nice!
I feel that if this was done with a giant map the terror effect of the void would be magnified!

GamerNationTecno
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Null, the void collective, wants nothing but for everything to be erased. No pain can happen if everything is gone. It simply exists to stop other things from existing.

legendgames
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Great video! I'd prefer another one of these void boss battles where the grid is larger and bases are farther apart!

JustAnotherCommenter
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For real, Red was our "Favorite" hero for saving the colors R.I.P. Legend

Rayi_thePancakeMix
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This is like half Creeper World, half Tower Defense. Incredible.

PKMNwww_MkII
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Only one of these videos I've seen where the boss wins. Nice!

Owen-kijk
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Well it's almost impossible that the marbles beat the void because the void expands very quickly and it can destroy colours/teams. And you have to hit all 4 sides of the void to win which makes it more impossible!

findystonerush
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all colors in a higgier grid vs boid! tath could be so epic to see! lets see whaths your next creation and good luck whith it!

pedrohiguerasortega
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Can’t wait to see what dc makes of this

cooperparriott
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How were they even supposed to win💀maybe you could make this winnable

venti
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All the marbles: fighting for their lives

Big Red: Just chillin

Firesgone
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youtube really has no idea what to put as the "game" under the description for marble races

ramenapples
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Thanks for listening to my feedback! (I wrote a comment under boss battle part 5 asking him/her to return the "make the field less messy" from parts 1 and 2) Yea I'm late, but that's because I didn't find out about this video until today.
P.S if you don't believe me, find my comment on boss battle 5
P.S.S I really liked how players started in the centre, it felt like the players were cornered by the void, whereas in part of 2, it felt like the boss is cornered by the players.

svetlananikolaeva