Multiply or Release - Battle Royale #2 - Marble Race

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It's a grueling game of attrition in this edition. Will your favourite colour survive until the end? Or even halfway?

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In multiply or release marble race, when a marble enters the "multiply" zone, it will double the strength of the next shot. When a marble enters the "release" zone, it will fire the shot. A shot that comes into contact with a player will eliminate them. Every minute, an additional marble is given to each player, and the starting number increases.

#marble_race #multiply_or_release

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And idea, next time you do one with this many colors, have it where each time one is eliminated, the other colors get another marble to use on the left.

KalijahAnderson
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Everyone: "Why is red discharging multiple Death Stars on seemingly random directions?"
Red: "It's not a win if I don't obliterate every trace that my enemies ever existed!"
By the end of the video there was indeed not a single non red or yellow pixel remaining :P

marcohueber
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Conceptually these charged shot multiple or release videos are easily the best. Keep em coming

td
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Suggestion: Maybe include some sort of outline that's 1 solid color for each color, that shows who owns what turf, because after a point, some marble colors just mix together with this multi-colored stuff, like yellow and olive or red and maroon.

leraz
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One of the things that I'm missing from these marble races is like a resistance value. What's the point of accruing territory if it doesn't help defend you? Anybody can be steamrolled by a nice 128 strength marble. But if their territory is slightly tougher, then maybe there would be a point in haphazardly shooting the marbles around

cinnamonjam
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Dark green avenging the defeat of Aqua was cool to watch

SuperHeatWizard
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yellow, red and white/grey got hard to distinguish at some point

Shirogari
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Watching Olive defeat my two favorite colors back to back was rough. Great content by the way. I'm slowly making my way through all of your old submissions until I get to the present ones. :)

thetraviler
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There it is - the elusive yellow victory!

АмериканецвРоссии-иб
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what if each time a color eliminates another color, that color gains all it's marble. it'd be chaotic but fun to see what would happen

orang_eater
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Another interesting option RE: game slowing down could be that defeated colors leave behind a special terrain tile on their starting location; having control of this terrain tile gives the controlling color access to (some of?) the defeated color's marbles. Or some other bonus; point is that it would speed up the game and advantage colors which get kills without guaranteeing a snowball (since other players could capture the advantage for themselves)

Interesting_Failure
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And find this just as I'm about to go to bed. Keep up the creative flow man. These are good.

KalijahAnderson
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It came down to my two fire boy team mates, so proud of them

orangethealgodoochampion
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I knew my boy yellow would pull clutch

sharkbait
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I cheered fro yellow because it’s my favorite color and it won

georgiancountryball
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No one would have thought that would almost eliminate while 5:20

PlainMonke
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yellow got revenge on navy...


that was so savage after his so many last place..

catpluhhh
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You could Do that with some walls. For example at the begin you can make an smal wall in each corner.

Phoenix_stern
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And there goes red to be the first to launch a neutron star out there.

KalijahAnderson
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Yellow
I love these big stars I send out! 😙

Red
What do you mean I've took over YOU lost!

Yellow
Not yet I NEVER SAY NEVER

Red
Haha not a scratch!

Yellow
BIG STAR

Red
HOLY... ATTACK

Yellow
I win you lose I'm the number one!

Red
X.X

shadowbutterfly