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Game Asset Workflow - All Parts (now Free!)
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This used to be a paid course but I'm now releasing it for free alongside any future tutorials/educational content.
Learn how to create a game asset using my workflow, this is not "start to finish, uncut", this is the workflow part by part with some tips and tricks to improve your own workflows.
Software Required:
● Blender (or another modelling software, however some tips may not apply to other software)
● Substance Painter
● Unreal Engine 4 (or another game engine)
● Shotpacker (not required, but a UV add-on for Blender)
● PureRef (also not required, but great for gathering references)
If you want to see more of these types of videos, feel free to like and subscribe!
#gamedev #unrealengine
Learn how to create a game asset using my workflow, this is not "start to finish, uncut", this is the workflow part by part with some tips and tricks to improve your own workflows.
Software Required:
● Blender (or another modelling software, however some tips may not apply to other software)
● Substance Painter
● Unreal Engine 4 (or another game engine)
● Shotpacker (not required, but a UV add-on for Blender)
● PureRef (also not required, but great for gathering references)
If you want to see more of these types of videos, feel free to like and subscribe!
#gamedev #unrealengine
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