Music Visualizer/Blender Tutorial

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How to make an insane music visual in Blender using ONE material.
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Excellent material with Blender. There are infinite possibilities.

ahamrtasmi
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The Musgrave texture node was replaced by the Noise Texture node, which includes all the same functionality.

Trying to figure this out by myself. Other than that, I am really looking forward for your tutorial on syncing this with audio!
Loved it!

patnaikvishal
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Thanks for sharing your talents with us!!!

Muzik
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really good video, its such a life saver tbh

MM_Meh
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this is super creative! thanks for sharing. you earned a new sub!

keshar-w
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Lovely straight to the point, super instructive and creative! Subed and loving your whole channel!

kikon
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Great! Can you tell me where I can find a 3d model of a skull wearing headphones? I could model it, but I'm trying to save some time. T.I.A.!

shivamoon
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any chance you have the download available? I'm using 4.0 and still kind of new to it got stuck at trying to find the mix shader as it doesn't show up in the add nodes

gerardopedrego
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Incredible and ingenious. I am speechless. Thank yuo so much. I subscribed. Teach me.

sonococoliche
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Excellent idea & application. Not hard to setup, which is good for me, but with great results fast! 5 out of 5 stars.
(I did come into this thinking it was a music visualizer, in the sense that it would react to a music or MIDI input, do you think that would be hard to plug this setup into?)

bongomatteo
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Nice work, do you know if there is a way to sync to a music track?

childair
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can you make that effect in a skull with headphones with crossed swords below, have the effects light brightness (light color like a cyanish ghostly green tone would be uber sweet) reactive to the music or audio stems (i.e. the bass, kick and snare track) and have smoke coming out and around the skull with the animation some how linked to the audio signal to speed up or slow down based on the audio, but also the light reacts with the smoke realistically and light shines through/bounces off the smoke, just like real life, with the camera is slowly panning around the visualizer? That would really cool! and then maybe import the render into FL Studio ZGameVisualizer and then make the whole scene bounce to the track with other minor effects and add song title ect... how much for this service? haha

JUICE-wktz
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a very great and inspiring tutorial. is it possibil to export it from from Blender and tex to Metaspark? can the material be baked to this ? regards Frank Fenriz DK

frankfenriz
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Hi, when I do it the object it's blurry, any tips? Thanks for the tutorial!

kikesanchez