Make A Custom 3D Music Visualizer in Blender & Geometry Nodes (Blender Tutorial)

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In today’s tutorial we will be making a music visualizer in Blender. We will be harnessing geometry nodes, so we have lots of customization on the style. We will be learning how to control the speed and power of the animation and adding some materials and lighting to finish it off. I had the chance to use the Dell Precision 7770 mobile workstation for this! Thanks to the NVIDIA A1000–this project was easy to accomplish.

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Hi, if you're using the later versions of blender and you're not seeing that "Bake Sound to F Curve" under "Key" look for "Sound to Samples" under "Channel"

adrianjones
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Awesome as always, Ducky 3D! If you bake the audio to the position of an empty, you can use its position in geo nodes and shader nodes to influence a bunch of different things (scale, emission strength, hue, whatever). Then you can also easily change the song and everything still works (usually). I hope this helps somebody out there.

vincekelly
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Thank you, Ducky 3D! I am super grateful for your Music Visualizer tutorials. Please keep up the good work!

simeon_vkv
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OMG. This not only helps me with geo nodes but getting comfortable using the graph editor and audio files into my scene

jawadoumar
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Dude, bang on. Was thinking about what I was going to use as a song video about 3 days ago and this popped up in my feed. NOOIIICCEE!!!

BigWallsy
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"bake sound to much time spent animating things before....now....I just bake. Thank you 🙏 just thank you🙏

gagepoler
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Another great tutorial! Thinking about setting up a general system file to sync a series of songs to it. Thank you for the inspiration and great work!

adamonicusattempts
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Just the other day I was wishing you would make a newer version of your Music Visualizer tutorials, and this is what I see today. Great stuff. I learn new stuff with you all the time!
I'm going to make my version of the visualizer red though lol.

GGHF
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You are really good with these audio visualizers ducky. I still watch your stuff to this day.

workingwithaudioandvideo
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You're the man duck! Amazing <3

zeroman
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Totally awesome - love it<3 Keep up the great work Ducky!

lassekalhauge
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It would be awesome if you create a course on geometry nodes covering basics and advanced stuff.

shivendrapawar
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The envelope modifier learning is a game changer for me. Thank you Ducky. This makes Blender usable for audio viz for me now!

mrofnoctonod
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* Just started on geometry nodes (CrossMind)
* Your channel comes well-recommended
* Within minutes I know examples like this are going to work for me
* ++Gratitude

oddlyspecificmath
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Holy shit, this is it! This is the tutorial I've been looking for! I'm not kidding. I've been wanting to animate a dancing wave form forever and this was the foundation I needed to be able to get started, ty! =D

beansnrice
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I’ve been looking to make something like this, so the video arrived at the perfect time.

EyeTea
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1:46 🥜, i just couldn't resist.

Awesome Tuts sir

Marcelmikael
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Legend Lesson, great Stuff. I looking forward in Audio visualization in Blender. Thanks Sir

blackswan
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Nice Ducky. I missed this one in the audio series…some nice new tips on nodes and f-curve controls. Looks like they simplified that workflow a bit. If you get a chance to do any music related sync that does not rely on f-curves / waveform, like making actions happen to precise points in music time line, that would be awesome. Blender still seems short in this area.

ItsWesSmithYo
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Great Tutorial the F3Curve Binding option was not available, I am using Blender 3.6, so not sure it got phased out or I needed to adjust another setting, however the Compositing part of the tutorial helped me learn some new things and the shading part of all of your tutorials always teach me something new, thanks for your efforts.

alphawright