Blender Quick Tip - UV Stretching

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#blender #blender3d #blendertutorial

#gamedev #tutorial #3d #3dmodelling
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Grant... You're the 🐐. Just saying. International treasure.

DT-hbzu
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This is the most life changing tip I’ve ever learned

ianriccillo
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You can do the same with edge slide (GG) without changing any settings. To make a face larger press GG then hold Alt. Also works with vertecies.

TommyGunsXL
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Triple taping G to move also works for this. Found out about that after very long time.

GoldenMoonFilms
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This may be the best thing I have found while searching for tips on automatically tiling

iamnobodyyy
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OMG - Grant, you have no idea. I was just about to go searching for ways to solve this issue. Time saved.

fragileglass
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That easy huh, I was expecting this loooong explanation 😂

killrblue
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Been tiling my objects to get this effect, thanks a lot!!!

ehad
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I know this before but u reminded this me again😊

komkumarkumar
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I knew about tile-able textures but I didn't know that's how you made them work. Thanks!

ericfieldman
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Omg what a great tip. I thought you were going to do edge slide, hold alt but this is way better

TheFlyingEpergne
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Lol you made the video I needed been making game assets and reunwrapping every edit lol

fightingwords
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Wow, this thing don come to my mind…very nice, keep going! I look at you how you become a great artist, from the beginning of public (YouTube) work, just keep going!

AleksandarPopovic
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Omg... 2 years of blender and I didn't know this...

solojammer
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thank you for the great tutorial. Is there a way to fix the UV stretch if i already scale the plane without ticking the box first?

blitzilion
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what about when you try to spin the edge? like a right turn road

MutantShoe
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when you wonder why tf its not working what you want to do and its just one button you didnt to blender 😂😂😂🎉

maxst
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I was double tapping g to do that all the time...

Midnight
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Do you have videos on masking uv maps and useing the masks ??? I want to texture using nodes i want multiple texture alpha on different parts and control the scale and intensity i think they mask uv maps and ues them to tell the nodes where to effect but i can't find a video on YouTube that shows how to mask uv maps and use them with nodes

amir.j
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Or you can type "g" three times

lxcntrl