Honkai Star Rail's Power Creep Is Starting to Become a Issue

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One smooth brain take i keep seeing is "Four Stars can clear all the content" and while that is corrected you need to remember it'll takes MONTHS of investment to get to that point as a new or returning player, on top of that what is the four star in question is not on rate up, looking at you Tingyun, Pela, Gallager Ect ect. My whole point was that power creep makes new enemies and locations harder which in turn makes new regions harder, which in turn makes it harder to catch up with the games content and this problem will only get worse as the game goes on.

A very lazy video right here, I wanted to talk about Star Rails Power creep for a while, but between work and School i dont have the time right now to edit something amazing.

This one is more for Background noise friends, maybe watch something else while you eat your dinner.

Soul_of_the_Og
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Before I got limited sustains, I used Preservation Trailblazer and Natasha together a lot. They worked together to prevent one-shots and keep the team going.

kylone
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I was clearing MoC 12 fine, and then Aventurine dropped, and suddenly I'm stuck at MoC 9 because you've got enemies doing AoE one-shot damage, or requiring you to have a shield to beat their mechanic. When you're dropping two 5-stars a patch, and none of them feel skippable, that starts to feel really bad. And that doesn't even mention how often the 5-stars feel incomplete without their light cone.

Quite honestly, it's shifted me to being fully free to play and just not giving a crap about endgame content. I enjoy the game, but I'm not rewarding that weaponized FOMO with money.

maevethefox
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A simple quickfix.. would be to allow switching to one lower equilibrium level. The quest to go into equilibrium level 6 is very much lower than the actual difficulty of the enemies and bosses (in all ways), and a lot of people were caught in the limbo where they could clear the quest, but cannot clear content

zackang
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I agree with the powercreep thing, break dps units as a whole are raising the bar together. I also want to say that I think your experiences are inflated by the fact you took a significant break from the game. This is not blame against you because it's an inevitability across all gacha games in general, you're not just going to miss out on a strong new character, you're also going to miss out on a significant amount of resources and stat growth.

foxiki
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a huge fix which wouldnt do much but it would slow down powercreep is.. QUIT RELEASING TWO NEW FIVE STAR UNITS EVERY FUCKING UPDATE.

RynnEatsSpderz
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Me and my gf just hit 180 days played. For the first half we both used a jank ass QQ, Silver Wolf, Fireblazer, and Lynx team. I remember fighting Skaracabaz on her account right before Acheron release. It was literally 40 minutes of turtling.

Eventually Ruan Mei came, then Sparkle then DHIL, then Luocha, then Boothill/Fu Xuan. Gf got Acheron, Black Swan, Aventurine, Luocha, and Robin in that same time frame.

We both dolphined (battlepass + express pass) and the difference was night and day. Just having Sparkle made everything a breeze with the jank ass QQ team. With DHIL I destroyed everything on autobattle. Now it's gotten to the point where we can both 3* MoC 12 comfortably. The other day she said that she wants to quit because it feels like a rat race - constantly having to fiend after the new "next best thing" that comes out every 6 weeks.

My Boothill has 4 different relics and shitty planars but still cleared MoC in 2 cycles. If I had Bronya it would be 0. Firefly is looking to be even more obscene.

I enjoy the game and I enjoy the story, especially since my S/O and friends play, but god damn is the power creep only accelerating <.<

danielgolias
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Im so very confused, because my friend who started last week - no bonus ratio or anything- did the entire penacony storey fine with just the standard characters and their 5 star was gepard. I think the only big issue is if you max your TB level out but were not in a position for the sudden boost of damage characters need to do.

TheLeFair
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Thank you for perfectly encapsulating my issue with power creep in this game. I started at launch, and had a ton of fun in the beginning. Got Jing Yuan on his release and was cruising through the game having a good time while waiting for Screwllum (RIP). The story kinda lost me after the Loufu arc, and I took a break for several months, not getting back into it until 2.1. Claimed my free Ratio but had to do Ruan Mai's story quest to unlock the bug weekly boss, and that shit took me AGES! At that point Bailu was my only built healer and even Gepard was struggling. Had to rework my team several times and farm for better relics before I managed to scrape by. Finally was able to pull for Loacha on his rerun cus I desperately needed a sustain with more utility, and eventually also got Gallagher. My only limited 5 star units are Jing Yuan, Ratio, and Loacha and I have been struggle bussing through Penacony.
One of my biggest issues with this game is I can't just pull the units I like, it has to be a a very specific team, and a lot of the time, those teammates are characters I don't like. I think Boothill looks fun and I was tempted to pull, but I HATE Ruan Mei as a character. I'm f2p, as well as a husbando/waifu over meta player and don't wanna spend my very limited currency on characters I don't like, but every team wants her, same with Sparkle. As you mentioned, people hate Genshin comparisons, but at least in that game, you can get away with pulling who you like and brute forcing your way through the content because the elements are pretty flexible. HSR is just really unforgiving in terms of team comps and meta, and that has definitely impacted my ability to have fun in the game..
Anyways, sorry for the rant. At this point I'll probably eventually drop HSR like I dropped HI3, but at least Wuwa looks promising, and might even push Genshin towards some much needed QoL updates.

theelf-ishlass
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Powercreep in HSR started already on 1.1 and things are just ramping up. Imagine acheron being powercreeped in the future? insane
Edit here: i think ffe2 is the most busted thing in the game, yeah acheron was already powercreept kekw

ryusorata
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Well, I found this video late but I still want to leave a comment saying that I do agree with you. I have been playing every day since launch and the solution to end game content is always picking the character that counters said content. But due to power creep I feel like I'm not making any progress with my account. If I stop pulling for a couple of patches because I'm trying to save, the game starts to feel more difficult until I get that new unit that makes it trivial again. Gallagher for example, a 4 star unit that came out recently, is ranked higher on the tier lists than Luocha, a 5 star limited unit that came out a while ago.

OneEvilPixel
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the bug was the bane of my life back in january it was so brutal for me and my friends that started or reloged back into the game to get a free ratio...

TheWipal
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Ok I understand.. I guess you really can't just go for who you like these days if you don't already have a team that works well in the current patch..

SoulScreacher
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Agreed with your video. For some reason when you mention this in places like star rail reddit, you will get raked over the coals for it and insulted with "skill issue" memes. Star rail fanbase and content creators are extremely toxic and refuse to believe that there is any powercreep in this game because the majority of them are huge whales.

vashthestampede
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There definitely is powercreep in starrail, but i dont think its a huge issue in the game yet, and thats mostly because old characters get buffed by the new characters. But also, all the new characters are going to be good, so as long as you are pulling characters, your probably going to be able to clear all the content in the game, or at the very least the inportant parts. Powercreep will really become an issue when the content becomes so difficult that old characters cant physically beat the game, and so far that doest seem to be the case, with my overall mid built Jing Yuan and Blade still being able to clear content, even if their not as efficient as my acheron or boothill.

cloudofclout
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now that you mention it, i don't know how to fix it,
I think power creep in live service games are inevitable.
well... at least games that I've tried, they all have a power creep problem,
unique hero in Lost Saga, New Operators and modules in Arknights, New Path in Elsword, Ship in Azur Lane, etc.

tiliaoliveri
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In Penacony the speed, the damage increase and tankyness on the new enemies was quite noticeable. I did still pull trough with old limited 5 stars but my team is well invested and I do agree that for someone starting the game it can get difficult to progress with 4 stars and standard banner units.

eherden
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Yeah, this is definitely a huge problem for sure. And it makes me wonder why the developers are doing this despite Hoyoverse making the "casual games". Day 1 players should just be chilling now, but they don't want that. They want you to pull for signature lightcones, they want you to pull for eidolons. And how do they do it? They fucking inflate the motherfucking HP numbers of enemies. Now I'm a day 1 whale and most of my used 5 stars are E1S1, and a couple is E2S1. Yet I feel the difficulty ramping up. Doesn't matter if I still 3 cycle MOC 12, because I was like "With the damage and amazing relics I have, I should be 0 cycling this shit, but why are the HP numbers more higher than it should be."

Stay strong, guys. If you don't have much disposable income, don't bite onto Hoyoverse's disgusting bait. Endgame content will ALWAYS be catered towards the newest banner characters. You guys keep saying 'Genshin Could Never', but when it comes to Honkai Star Rail, they have no choice but to be a bit more generous, because it is a turn-based RPG and you cannot simply just "Get good." You can "Get knowledge and understanding." But it doesn't change the fact that you have to work what you currently have and RNG may not be on your side.

LegendsOfSushi
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As a guy who beat the OG Version of Aventurine I feel you. I ran triple Healing and March 7th just to barely limp through. It took 1 hour of battle, 3 characters dead and the mother of all god shot Crits from Bailu as the killing blow at the end.

wanderinggamer
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Majority of the powercreep is indirect and they all incentivize getting the latest unit. However this is NOT the case for normal story content. Not everyone does MOC/PF (and upcoming Apocalyptic Shadow) which are the dedicated endgame modes. And these are endgame modes already which are supposed to be the toughest content in the game.

Most of the content is doable f2p and powercreep is only obvious on the endgame modes. And HSR being live/gacha game makes powercreep inevitable no matter how hard they try to prevent it. There are even certain cases where they do reverse powercreep instead of forward powercreep (the debut of PF shooting Jing Yuan, Himeko and Herta to meta status). But powercreep is an issue that’s applicable to every gacha game, not just HSR.

LilGui-kohn