Blender 3.6 LTS - New Features Overview

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Join Jonathan Lampel from @cg_cookie as he goes over what's new in Blender 3.6 LTS.

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Erratum: The Mesh to Volume changes described at 6:40 were post-poned to Blender 4.0.
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00:00 Intro
00:19 User Interface
02:43 Modelling
04:39 UV Editing
05:15 Assets
05:49 Geometry Nodes
07:40 Rigging & Animation
10:33 Rendering
11:48 Compositing
12:23 Import & Export
13:19 Scripting

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Thanks Blender developers for Blender.

rano
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thank you for the no BS, no filler, clear and concise presentation. no hype needed, the features speak for themselves

AnthonyAragues
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Working on the PLY importer/exporter was a lot of fun! Glad to see it released!

super_jo_nathan
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THX Jonathan! I am personally most excited about the text updates! Big quality of life improvements here!!!

DerekElliott
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I was rendering something in cycles. After it was done, i restarted blender and 3.6 installed (Steam). Turns out, now the render time is 4 seconds faster! Very nice

TheStegosaurus_
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Thanks Jonathan! This will help me get up to speed.

CurtisHolt
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0:19 User Interface
2:43 Modelling
4:39 UV Editing
5:15 Assets
5:49 Geometry Nodes
7:40 Rigging & Animation
10:33 Rendering
11:48 Compositing
12:23 Import & Export
13:19 Scripting

candrawijaya
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What a huge amount of work - great video. You Blender users have a real work ethic!

philipbenjamin
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Finally after this, I can't wait for Blender 4.0! :D

cg.man_aka_kevin
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Blender is evolving extremely fast, thank you developers!

RoadmanD
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Can't express myself enough how grateful am I for that 2:10 change with active window with cursor hovered over the window. This literal thing held me back in one monitor those whole years, just because I had to make every other window active first. Hoooly what a relieve.

GizmoD
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Wow! I am thrilled the team found the time to dig into the QoL improvements and give Blender a bit of polish. I know a lot of people want the big, flashy additions but, as a regular Blender user, I really REALLY appreciate the little things that make my workflow quicker and easier.

Also, I admit, I still have to click around on tabs to find stuff even though I've been playing around in Blender for years now.
😅

coyohti
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That new features on editing text is what I'm waiting for! I once made and credit with a long text and it took a very long time because it was very laggy and I also had to make and credit with a long text and it took a lot of time and laggy, and it also takes time to move the cursor using only the keyboard... But, now it's updated like text editing in Microsoft word and other texting tools! :D

cg.man_aka_kevin
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Wow, those performance i.provements are amazing!

There's a lot of new features in here that I'd been missing for a while now, and a few more I never realized I did. Great job, guys!

darksunrise
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OMG it undos the last sculpt brushstroke immediately *without undoing the camera move. I owe that dev a drink.

DirtiestDeeds
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I can't believe Blender is free and open source. I love you, Blender's team from Pakistan.

abuzarkhan
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FINALLY! expanding/contracting selections in weight paint mode! WOOO!

BloodsongT
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Man the window autofocus alone makes working on a dual monitor setup so much easier! You guys went above and beyong with this update!

BuyOrBye
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Love it. Not only has Blender itself ramped up to be much closer to existing professional packages at a fantastic speed - the presentation has in my opinion even surpassed the ones from other products. Much friendlier and less sterile. Definitely love to see more of this. In terms of video and the feature release notes on the website. <3
Though I have to say ... I am missing the Retopo Overlay from this presentation! ;)

YouTubsel
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Thank you Blender team so much for all the hard work with developping such a wonderful software.

daniellee