Blender 3.6 Is Finally Here - With Hidden Updates & Features!

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Blender 3.6 marks the end of an number era and this release has a ton of hidden and QOL Features

██████ Assets & Resources ████████████

███████ Blender Premium Tutorials █████████

███████ Extras ██████████████████
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00:00 Intro
00:57 UI & UX
02:45 Animation & Rigging.
04:04 Modelling and UV
04:58 Geo Nodes
05:41 Cycles Rendering
06:40 Viewport Compositor
07:23 I/0 & Experimental
08:15 Assets & Addons
08:59 Performance Overview
10:09 Final Words

#asknk #blender #b3d #blender3 #blender36 #update #art #assets #free #free3d #blender3d #3dart #3d

Tags: 2D animation, 3D modeling, 3D scan, 3DS, 5 key features for CG artists, 5 key features from Blender 3.6, AMD, animation, Arc A-Series, Arc A770, bake simulation, Blender, Blender 3.6, Blender 4.0, Blender Foundation, character rigging, compositing, Cycles, denoising, digital sculpting, download, Eevee, Embree, Embree 4, Embree 4.1, flocking simulation, Frame Channels operator, free, Gaussian Smooth operator, geometry fracturing, geometry nodes, GPU ray tracing, grease pencil, hardware-accelerated ray tracing, hip, HIP RT, Intel, key features, light linking, light tree, long-term support release, LTS, masking, Metal, new features, node-based simulation, Nvidia. Apple, object scattering, open source, particle system, PLY, PLY importer, point cloud, procedural modeling, blender 3.6 LTS, bledner3.6 announced, Blender3.6 released
blender 3.6 new features, blender 3.6 now here.

**Artworks used on thumbnails are to support artists.
who used the principal or third-party tools discussed within the video. #SupportsArtist
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Retopo overlay & new UV packing feature is a real game changer for blender modeling

spartan
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As always the blender team delivers! I am sure that there is a lot more features they would have wanted to put in but for such a small team they put many big companies to shame. Will be using 3.6 extensively in my upcoming works. Many thanks for the video.

just_for_funarts
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It’s really impressive how deeply you understand this software, NK. You have a great mind.

kentjensen
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Another new quarterly Blender release with 95% of the new features I will never use!

ed_architecture
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I have tried a previous Blender version and when I tried to use the sculpting mode, and it became luggy after some time. It was in a very simple model (the infamous Donut from Blender Guru) so I got pretty discouraged to use Blender and always had it in my mind as a very slow program.

But I'm glad that they are working on performance and improving! I will try the new version or maybe wait until 4.0, and I hope I can finally use it! Thanks for this video!

godnyx
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10:15 - Any ideas where to find a tutorial on that character rig controlled with the Xbox joystick? Looks pretty useful...

PapayaPositive
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I've been using the 3.3 LTS and when I installed and opened 3.6, there was a button during the intro splash screen to use saved 3.3 settings. With it, all my addons and preferences transferred over to 3.6. Not sure if it's been like this with other versions.

Ultralistic
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Blender updates so fast that before you are used to the new functions of a version, another update comes 🤣🤣

Arthr
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Fun fact: lots of more info is in the blender release notes in the blender wiki. Also lists experimental features

njdotson
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the feature of cleaning keyframe should be available to any curve objects.

rajendrameena
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quality ....
Update....
nice....
thx...

sebbosebbo
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i really hope they will focus on bringing Cycles to the same standard as Redshift and Octane in terms of realism, and also implementing the new BSDF 2.0

Nacreous
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Any new release of Blender amaze me....

fulanxi
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does someone know what about light linking?

Pibetoons
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I hope someone brushes out some AMD benchmarks with the new RT acceleration.

bohomazdesign
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At the end of the video there was someone using a controller to control a character. Do you have any info on that?

wadeeliason
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Simulation nodes is gonna help me destroy physics on a quantum level. I am ever so excited. 🧐🌍💥🤫

matthewbecker
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When they said faster that means changing code base to C++😮

starman
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I wish they would fix the slow viewport performance when Grease pencil line art objects are in the project. It's a pain in the neck to shut off grease pencil on five or six or 10 different objects just so that you can edit the mesh without waiting 2 seconds for the screen to refresh.

basspig
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Please tell me why in this version it is impossible to select with a frame? In tweak and select box mode the frame does not appear at all, while select circle and lasso work fine. And Shortcut VUr began to work disgustingly. I can't find the answers anywhere. Thanks in advance for your help.

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