Все публикации

How to Make PS1 Graphics

A Quick Introduction to C Pointers

Understanding Bit-Shifting Operators

Creating a Game Loop with C & SDL (Tutorial)

Triangle Rasterization

Verlet Integration

Voxel Space (Comanche Terrain Rendering)

Understanding C++ Vector (Dynamic Arrays)

How Retro Video Game Graphics Work

Linear Collision Resolution in 2D Game Physics

Tools to make a Game Engine in C++

3D Software Rendering Graphics Pipeline

Vector Rotation (Derivation & Geometric Proof)

Perspective Projection Matrix (Math for Game Developers)

Matrix Multiplication (A Simple Review)

Collision Detection with SAT (Math for Game Developers)

Math for Game Developers: Fundamentals of Calculus

Why do we use SDL with C & C++?

C++ Objects: Stack vs. Heap

Math for Game Developers: Why do we use 4x4 Matrices in 3D Graphics?

Introduction to Object-Oriented Programming with Lua

Installing Lua on Windows Terminal & VS Code

How to link SDL 2 with Visual Studio on Windows (2021)

GDB Debugging: How to Debug a C/C++ program