Which School Should You Choose in 2024? (Wizard101 Class Guide)

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TIME STAMPS
------------------------
Intro: (0:00)
ICE: (0:15)
STORM: (3:28)
FIRE: (6:02)
DEATH: (10:12)
MYTH: (14:31
LIFE: (17:34)
BALANCE: (20:47)
CONCLUSION/RANKINGS: (24:29)

#wizard101 #guide #ranking #gaming #heyitsmax #MMO
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HEY YOU! If you planned on Subscribing because of this or any of my other Wizard101 guides, PLEASE DON'T. I won't be making any further Wizard101 guides in the future, and while wiz content will still persist in the form of stream highlights/the VERY occasional scripted video, I don't want this channel to be a wiz-exclusive channel anymore as its ceased being fulfilling for me. Thanks and appreciate it

heyitsmax_
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One gripe I had watching this back: I belittled Ice's tankiness too much. Big health/resistance is useful, and often times can let teammates port back to you and save the team a reset

heyitsmax_
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Its so beautiful how my childhood game is still filled with people that love this game as much as i do!! The second i get a pc again im going FULL HAM on this game!!

miniespeon
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Hold up! This game is still around and alive?

aaronlaluzerne
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I swear that the Devs have a personal vendetta against Ice... They nerfed the school into the ground during the major spell audit a couple years ago due to complaints that Abominable Weaver was too OP in PVP. As a side effect of this audit, our rank 7 and rank 8 Aoes (Frost Giant and Snow Angel) somehow got even WEAKER, when they were already trash to begin with. The whole school's identity as the tank has been made irrelevant due to pierce and the fact that other "tanky" schools (Life, Balance, and Death) have more utility. I feel like there should be a stat in the game that directly counters pierce. We have defense for damage and crit block for crit rating but nothing for pierce, which in my opinion is pretty stupid. The whole school just needs a complete overhaul. It's really sad because I really like the overall aesthetic of the school, and I know a lot of other people do too.

Ryanwizardstaff
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as a balance solo whose about to hit level 101 i am excited to hear that things might speed up at 108. you wouldnt believe how many times ive failed to solo a boss, finally joined team up and the boss was dead within 5 minutes.

lunargabrielle
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A good way to rework ice is to make it where the can asorb the damage other players get allowing no damage on any one but them making it more 'tank' like

void_works
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As a death and myth main, your analysis is pretty spot on. Death is absolutely disgusting: I managed to solo the secret boss in Mount Olympus at level 70. Twice. For reference, that's a boss from a level 90 quest.
As a myth, I am indeed often ignored in favor of the storm guy and some do question why I chose the 'bad' school. My answer: It's funny as heck when i summon three minions to do my work for me. I ignored monstrology until i played myth. I have no regrets grinding for animus.
Is it efficient, throwing minions at everything? No, no not really.
Is it funny? Yes, yes it is.

rozsudek.zettai
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As a fire main, Fire Dragon gets slept on a bit too much here since the DOT damage isn't the main reason to cast it. It helps immensly with taking out bosses/enemies that might barely survive the initial hit, while a storm would just be out of luck a fire just has to survive for 1 more turn. Additionally while traps are usually pointless the setup for FD is for the first hit, and the DOT still gets buffed by all the blades plus damage percent. Sorry this is long just felt like sharing!

isaacpearson
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my childhood choice of Death Magic being one of, if not the best Magic School, gives current me some pride

TheGyldenaut
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people say balance isn't fun to solo because its challenging, but thats what makes it a really fun school to solo lmao

draykos
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I always appreciate seeing Life get some love. Nothing was ever going to top Death on the ranking so it's super great to see Life as the runner up!

celessilverfrond
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Storm user here, people are usually weary of me until they realize how nice I am. Sad how a bunch of bad people can make the rest look bad. If anyone needs help drop a friend code by the way 😊.

ninetailedara
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I was a diehard W101 fan between like 2010-2012 and occasionally I watch these kinds of videos to just see what's going on in the game all these years later. I have to say this video has really tempted me to come back to it!! As a kid I never really thought about schools/combat in this complex/strategic of a way and it seems like so much fun :') If the first arc is ever made completely free I'll probably come back and this video will definitely serve as reference for choosing my first build.

kaidaniinchou
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As a new balance main who started with storm because I took the test as a kid, I can say that the fun is all about the aesthetic and different numbers and abilities. I may not be the best at anything but not knowing which damage type I’m going to hit someone with or watching all the damage types and buffs in effect is the most satisfying (spectral blast, hydra, chimera, etc). I can also buff any other wizard to watch this cool spells get bigger and bigger numbers, there’s not a situation I can’t deal with if I prepare properly. Versatility is outmatched and you can treat every fight different if you want. My biggest gripe with storm was the gameplay loop being basically the same.

BasedIfTrue
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Man you really nailed the description for the myth school perfectly imo.

The part on monstrology is really huge for myth. Even if its very pricey to get into gold wise in its initial investment costs I highly recommend it! As a person that likes coming up with creative and some really silly ways to get pass battles when soloing, the extra minions you get for being myth while using monstrology is huge!

Especially when you start gaining access to late game minions such as the fractural treeminder who'll mass weaken enemies for you and spam heals combined with a feral briar that'll spam plagues and a mass feint! Their are even some arc 4 enemies that are way more broken as such as the buddy bot who will just spam aoe stuns on enemies and aoe stun shields on allies while constantly breaking all shields or buffs in general on enemies due to their habit of spamming pierce, shatter, and earthquake. Not to mention that allot of minion blades stack with player blades for some reason. Like theirs been instances that my regular 35% myth blade will stack with a minion placed 35% mythblade despite them being the exact same card! So yea I highly recommend it!

lordshenhai
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I think something that could help ice standout again is adding some spell (that only they can learn) that in some way or form prevents AOEs for x amount of rounds or like an intercept which could make the AOE hit do more damage but it turns it into a single hit on the ice

gafadin_
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Balance forever.
Great Damage and health combined with strong spells. Sandstorm and Nova are great AoEs that you get early, and once you hit lvl 28 you get access to both Judgement and Feint, its a breeze from there

clubstep
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I hope one day we'll get wizard 101 on consoles so much fun

warmonsterj
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Wow, this is some perfect timing. I just started watching Wizard101 videos since I was interested where the game went after I stopped playing (I played like 8 years ago when I was 11 or smth) and I wanted to give the game a try but I wasnt sure which school to pick. I was literally watching one of your videos when I wanted to check out which school would suit me and this video popped up in my recommended feed. Thats some timing right there

DinoDBrando