The PS2 game where your A.I. team can betray you

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The Thing is a 2002 squad-based third-person shooter survival horror video game developed by Computer Artworks and co-published by Vivendi Universal Games under the Black Label Games label and Konami.[5] It was released for Microsoft Windows, PlayStation 2, and Xbox. Game Boy Color and Game Boy Advance versions were also planned, but both were cancelled early in development. A remastered version will be released in late 2024.

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Call Me Kevin

The PS2 game where your A.I. team can betray you
#CallMeKevin #Gaming #Survival
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Start is unrealistic none of kevins crew would be alive

Mycatsulo
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Years have passed and Kevin still refuses to give soldiers their weapons/ammo in this game lmao

MlecznyHuxel
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My favorite part about Kevin editing in his “Kevin” voice lines is how deadpan they are. No attempt to make it transition smoothly, it’s just “Kevin 😐👍”

Squeegeeeeeeeeeeee
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37:23 In actually, it wouldn't be weird for Pace to wonder naked out into the snowstorm, it's a real phenomenon called paradoxical undressing. The final stage of hypothermia causes people to be in a hightened state of confusion & disorientation. Once the person starts feeling overwhelmingly, irrationally hot, they'll unconsciously strip naked.

apotheosis
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At 6:38, somehow when Kevin went into that hazard he skipped like 20+ minutes of gameplay where you meander around (linearly) finding more people and being told about what they've learned while exposed to The Thing(s) hanging around the area, which teaches you about how to use certain weapons and gets you familiar with the enemies in a slightly more enclosed setting. Like quite a lot of story and tutorial was skipped here lol. Not that I think many people would care to know this, but in case you're wondering where those guys come from, you're supposed to find them hiding out as you explore the wrecked buildings, and you have to gain their trust before they come with you by giving them tools, healing them, or arming them. Wild that a glitch like this is even present at all tbh and i haven't seen it in other playthroughs (though I'm not really an expert or anything lol). They just appear there truly

polarfarina
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i like how your among us addiction is never really cured, it only evolves and transforms to different games.

sweetestgirlonline
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I wish they‘d properly re-make this (not just re-release it, like they are doing soon) and fix the broken bonding, infestation and paranoia-system.

BaleBond
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27:53 The monster you're burning here is Pace, you burned him to death Kevin. You can tell because that monster was wearing his clothes.

giantWario
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8:59 "who would store fire in here " is hilarious

johannes
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"I'm not the reason youre here. I'm just the reason you're not gonna make it out alive." I dont know if that's foreshadowing or a promise.

boopy
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12:53 so Kevin was hanging with two impostors and they follow him around and listen to his commands instead of killing him, do you know why? Because Kevin gets all the humans dead somehow so he is more useful alive than dead (for the aliens)

pato
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Be honest Kevin, the extra time you needed for the video was editing your name in the voice lines.







Also, bore Ragnarok.

HardLocke
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I went ahead to wiki to check a bit about this game which mostly included Infection System and NPCs.
Each attack has a random chance of infecting a teammate. Teammates left alone with infected teammate can also get infected.
Unfortunately quite a lot of NPCs are scripted to turn at some point of the game if they weren't infected and turned before, including Pace.
Developers were not really happy with it either, it was their attempts at balancing the game (commands, ammo, encounter balance ect.), and seemed to consider it a mistake after release. They were hopping to fix it in the next game that never came to be.

Infected will try not to blow their cowers (unless scripted). They will especially avoid doing so when in large groups of team-mates and so will fight the things instead otherwise they will do so sooner or later especially during the fights.

Bonus info - crew mates classes:
- Soldier - most brave, most accurate, most ammo efficient - green background on hud and SMG icon.
- Engineer - medium brave, can be necessary to progress game if there is need to repair junction boxes - blue background on hud and wrench icon
- Medic - brave, will go heal other people by themselves, but not heal themselves - red background on hud and syringe icon.
Uniforms might not align with character class, especially for imitators

Edit: Corrected repeated sentence about Thing blowing up its cover. Should be clear now

AleksanderDrako
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He said "hey there friend" implying only one person can see this. Its probably justin again

johanocampo
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9:04 "Cute dogs, oh wait no they're aliens" ... yeah... that remembers me of one scene in the beginning of the movie lol.

xxMaroxx
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02:14 the glint in his eyes 😂

Kevin was so proud of this pun

Ze_Austin
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the skits and higher quality content (not just to say it was “low” quality before) is really paying off—it’s not in vain, your hard work isn’t going unappreciated :)

sweetestgirlonline
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I don’t know what worries me more: Kevin being in charge or people who trust Kevin to keep them safe. Also welcome back Kevin, we missed you.

MorglortheMangler
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Kevin: I'm in comand
teamates: * starts screaming *

kle_kley
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7:34 That was so funny - good job to whoever edited this.

al_bal_