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#explosion in #unity3d

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#rigidbodydynamics #3d #fx #shorts #short #houdini #unity #unity3d #vfx #realtime
This is an explosion done with the Unity3D rigidbody system and particle system. The box is a procedural asset done and fractured with Houdini 19.5.
This is an explosion done with the Unity3D rigidbody system and particle system. The box is a procedural asset done and fractured with Houdini 19.5.