How To Create An Explosion Effect In Unity

preview_player
Показать описание
So I decided to inspect the Unity particle pack to see how they achieved the awesome effects they've provided to us. I took their much cooler explosion and simplified it to one that you guys can quickly implement and use.

It's quite useful to do this step by step process, and it has taught me a whole heck of a lot about particle systems and how to use them.

The Unity particle is still quite valid if your projects aren't using the universal render pipeline, but I am in the process of porting these tutorials to VFX graph and I will have those videos up soon so stay tuned!

___________________________________________________
____________________________________________________
Рекомендации по теме
Комментарии
Автор

1:10 dragging and dropping the explosion texture to colour made my explosion look more like the one in the video instead of just yellow smoke

cucumbaboi
Автор

Хоть видео и на английском, благодаря субтитрам от YouTube я смог понять и сделать такой же крутой взрыв. Спасибо, парень!

chickenwings
Автор

Perfect. No 15 minute intro for 5 minutes of content. Straight and to the point, relies on viewers knowing how to navigate Unity instead of painstakingly explaining every last bit. 😄

delightful-games
Автор

Thanks so much dude! I'm using this in a game meant to mock The Metaverse by describing what people would probably do with it. I hope I don't accidentally end up promoting it, but we will be blowing up a lot of adbots and this will help very much.

andythedishwasher
Автор

Awesome! You really packed a ton of useful information in a compact package! You have my gratitude!

robertbooth
Автор

short and straight to the point, love it. Awesome tutorial.

Csumbi
Автор

Thank you mate! You explaination is brilliant and result is great!! You are talented

Евгений-жжш
Автор

I have done everything exactly as you have in this video over and over, when I select "color over lifetime" nothing changes. I can toggle it and change it and it never effects what the explosion looks like, I am stumped. Any Help??? My Color over lifetime matches the video exactly.

clintonhawkins
Автор

Hi there, what is the copyright on the rocket explosion texture? Thanks!

division
Автор

Thanks A performant way of making Explosions Definitely faster than finding a free and working Sprite Packer for + 50 images

felixg
Автор

it can't accept color over life time in the end? everything is good until last step

nikosberain
Автор

quick and simple, great job with this video, helped a lot!

Sawdust_
Автор

can that explosion tif commercially used?

moncicis
Автор

i have a problem about color over lifetime. My color bar totally black when i activete the color over lifetime . I dont have transparan part as yours. So result is not as good as example. Any recommendation Thx.

muhammedeminyuksel
Автор

love this tutorial there is no waste of time. keep it up

mubasarabbasi
Автор

I dit it exactly but in my case the particicles are instantiate in the position of the game object that need to instantiate this particle system and random places I do not know why....

risingforce
Автор

It looks fantastic in scene mode. But, in play mode it looks like yellow smoke in my case

wing-views
Автор

Awesome, Thank you for the tutorial, it saved my ass!

dbits
Автор

hi the color wont work it stays on gray

andrew.de.luca
Автор

Hi, my particle effect stay white at the end. I didn't found why, even after re watch several times your video...
I'm on Unity 2020.3.25f1

julienmorris