Poison Evolution Concept

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Bro turned the poison into a fireball💀💀💀💀💀

РусланАлмакеев-ьт
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thats more balanced than the ones supercell makes

MLH_
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The fact this is underpowered compared to the other evolutions 💀

Stopscrolling.P
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The evolution poisons players in real life

zzpter
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At that point it’s just a fireball without the knockback 💀

silverwolfzs
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8 cycles is insane you would not get it in a normal game unless you have a really fast cycle

MuhammedSelmavi
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Thinking its cool until you realize its 8 cycles 💀💀💀

RandomStuv
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- take fireball
- buff it to kill fireballies
- make it instant
Poison evo

gigiobigio
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Another idea, give people who go in the poison a effect that does the damage and slowness of poisonous over time once they leave the poison area

dootus
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POV your opponent places graveyard but you got this evolution

Thatbadmaker
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A poison evo should just have increased damage and a major speed reduction buff with a cycle time of 2 rotations or they could make the duration longer and give it speed reduction

ThoughtProcess
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Foreball: but You can't do this ro me... I started this company

tomyolar-pop
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Me when my opponent's next wave of graveyard about to come:

Ambatukam
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This is good for spell cycle decks, but is trash in graveyard

CJ
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We going back to 1945 with this one 🗣️🗣️🗣️

mr.m
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Evo poison has that Scooby Doo ahh laugh 😭

matiasgc
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That's why supercell doesn't listen to the community

Hola_soy_Edi
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Finally, a video with balanced evolution

rianpatel
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my concept would be like: the more dead troups in the poison, the more duration and damage adds to the poison

MatsudaTheFunny
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The best evolution will be if the damage of poison increasing gradually, for the troops inside it with passing time

MaazAbid-qr