10 EASY TIPS & TRICKS FOR BASE DESIGN Satisfactory 1.0

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00:00 - Intro
00:20 - Use Foundation And Leave Room For Expansion
01:11 - Define Input & Output Locations
02:27 - Leave Room For Logistics
03:20 - Effectiveness 1st, Looks 2nd
04:40 - Tidy Builds For Blueprints Of Mass Production
05:38 - Plan In The Vertical Axis!
06:20 - Pros And Cons Of Buffer Chests
08:18 - Have An Experimentation Zone
09:35 - Have A Factory For The Lift And A Expansion Factory
10:52 - Don't Sweat It, You will Need To Rebuild Anyways

This video is my gameplay review of Satisfactory 1.0 Full Release Version. It guides in a mini tutorial through the let's Play playlist game. The video contains Tips And Tricks For Beginners And Veterans Of Base Design.

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I'm an absolute beginner and you manage to explain stuff I don't even know yet in a calm, precise and conceptualized manner I can comprehend. Respect for that and thank you :)

bruellbart
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Thank you for your guides! Your Songs of Syx guides helped me tremendously, and these Satisfactory ones are too.

TheUnknownLegend
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There are a lot of good quality of life features in the game that I think could make a good video topic. A lot of these go overlooked until you've played the game for a good while. Stuff like switching to different foundation types/conveyors/splitters with E, the built in taggable to-do list within your inventory, etc. You did a great job explaining the zoop and lock hologram build settings in the first vid and there are tons more out there to explain.

I'd also love to see a video on the best MAM upgrades. I know the blade runners, power slugs, and the rebar gun are super helpful, but I'd love to know of any other useful equipment to focus on.

niet
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Icon, It shows that you do know your factory genre. A lot of generic concepts work quite well within Satisfactory, and you are quite experienced with the automation genre.

One thing that may help new players to this game is understanding the foundation placement can either be wherever you drop them, or you can force them to snap to the world grid by holding down the left control key while you have the ghost of the foundation on your mouse. The latter will allow for easy and seamless merging of multiple areas later on. Granted you do need to worry about the vertical height of your foundations. This snapping does really help when you are connecting your areas later on with a network of roads.

Necroscopehk
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Love your videos, I also watched lots of your RimWorld stuff. Keep it up!

LouisZephyr
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That's quite something when a video about base design starts with grass clipping through all your foundations.

Derzull
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Soon as you said eyeron😬 . Use proper English it is hard for americans I understand but that little effort will go a long way. Just saying. Good luck anyway. Iron sounds like eye on. Not eye Ron.

grobbs