Terraria could get a Creative Mode in 1.3.5 or Beyond (Terraria PC Update)

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Subscribe for unique daily content. In today's video we take a look at my working theory, for a creative mode coming in Terraria 1.3.5

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Think I'm right or wrong? Let me know!

ChippyGaming
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pointless trick:

if you put living ocean dye on a wisp in a bottle, it disappears

dylan-rjdd
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I hope there will be like an option to make a character "creative mode" when making a character, which will also trigger a "creative world" when you make a new world with that character, and normal characters or survival characters cannot access those creative worlds and creative characters cannot access the normal or survival worlds

Bloxer
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Just download a mod for creative mod in terraria. Plus not only you get it creative mode, but lots of other features like god mode, buffs, spawn any mob, and even infinite reach.

wooferjr
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that doki doki panic/ super mario bros 2 world for Terraria is pretty cool.

spicydeath
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OR you could just NOT be able to bring those items in creative to another world.

wettoson
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I'd like a creative mode. So many times where I'm building something, and i dont have the item i need.

jpegjpeg
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I had to do a double take when I saw one of my old builds in the thumbnail.
Made me happy to see it here lol.

Regarding the topic of the video; creative mode would be amazing, and I fully support it. Using Tshock to host your own private server kind of works like creative mode but it's a bit of a hassle and not optimal.

multipleeggs
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I feel that creative mode could fit in where after defeating every boss and getting EVERY boss trophy, you can craft a creative mode emblem, and it enables creative mode. It can be like where you get an item, you now can use it in creative mode for that world, so there is a sense of achievement for collecting all the items.

TLDR: Get every boss trophy, Craft emblem, Unlock items in catalog by obtaining it once.

TrvalvGaming
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I really like the idea of unlocking items instead of being giving all of them straight away. It still gives you the adventure and progression.

Hypns
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It'd be cool if they did something like "beat moon Lord to unlock creative"

shade-akuma
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They should make it where you can't go as a creative character on a survival world

themorninggamer
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I was honestly hoping Terraria would never get a creative mode. It's just the way Terraria is played that would feel broken no matter how they did it

duwanglover
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How about.
Whem creaing a character, you would choose Creative or Survival. Then when you select that character it would BRING you to a WHOLE NEW SCREEN where the words are only meant for creative characters

Purpulear
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actually, when in minecraft single player, you can change your game mode at any given time by hosting to LAN and enabling cheats.

catcocomics
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For their equivalent of creative mode, I'm imagining something like a post-moonlord item with ridiculous requirements like the mining mount.

KingMako
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This idea isn't my type of thing, It should be an option instead of forced, When I think creative mode, I think "I wanna mess around with all oft he new things, and build some building that is a super structure!" Cause you would still have to beat the game and get EVERYTHING in the game.

ryanbennett
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i think itll be something like if you have a creative mode player it can only go on creative mode worlds

travis
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I think the best way to implement a creative mode would to be to have an option in the character options that either makes the character a creative or survival characters. Creative characters would only be able to interact with worlds created by a creative characters, and survival characters could only go into worlds made by survival character. As to avoid cheating.

Hotomato
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Something terraria could use is a a book that tells you recipes of everything, after you have found out how to craft it. And maybe a change to the guide's crafting help

Not_Pie