Civ 5 China Guide | Top Tier Domination Civ!

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Kia ora and welcome back to Sid Meier's Civilization V! Today I'm taking you through the over-powered domination civ that is China, led by Wu Zetian in Civ 5. China has an onsurdly powerful unique unit that replaces the crossbow and shoot twice in a turn... need I say more?

Contents:
0:00 - Hi and Shoutouts!
0:45 - Art of War
1:40 - The OP Chu-ko-nu
3:20 - Paper House Libraries
4:59 - Strategy Guide for China in Civ 5
5:30 - Victory and Domination
6:35 - Social Policies
9:00 - The Wonder Mistake
9:30 - Melee is your friend too

Welcome to my official Sid Meier's Civilization V (Civ 5) YouTube Tutorial Series! Founded in 2016 and revitalized in 2021! Civ 5 is perhaps one of the best 4x strategy games of all time. This series will cover over civ v tips and tricks for beginners as I guide you through how to settle a city, what cultural policies to choose, how to tech up fast, how to take cities, win wars, defend your lands, negotiate peace, take to the seas and much more!

#Civilization #Civ #OneMoreTurn #Civ5 #JumboPixel #CivGuide #CivDeity #Civ6

About the game:
Sid Meier's Civilization V is a 4X video game in the Civilization series developed by Firaxis Games. The game was released on Microsoft Windows in September 2010,[3] on OS X on November 23, 2010, and on Linux on June 10, 2014.

Check out @PotatoMcWhiskey @thespiffingbrit @yogscast @YogsCiv @civilization for more!
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Title: Civ 5 China Guide | Crossbows that Fire Twice & OP Great Generals

Tags: JumboPixel,Civilization,Sid Meier's Civilization,Civ 6,Civ 5,Civ deity,civ is perfectly balanced,Civ 5 China Guide | Crossbows that Fire Twice & OP Great Generals,civ 5 china,civ 5 deity,civ 5 review,civ 5 2021,civ 5 gameplay 2021,civ 5 vs civ 6,civ 5 tutorial,civ 5 exploit,civ 5 meme,civ 5,civ 5 tips,civ 5 tier list,civ 5 china guide,civ 5 china tutorial,civ 5 domination victory,civ 5 domination civs,civ great general,chu ko nu,civ 5 top civs

In Civilization V, the player leads a civilization from prehistoric times into the future on a procedurally generated map, attempting to achieve one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest. The game is based on an entirely new game engine with hexagonal tiles instead of the square tiles of earlier games in the series.[5] Many elements from Civilization IV and its expansion packs have been removed or changed, such as religion and espionage (although these were reintroduced in its subsequent expansions). The combat system has been overhauled, by removing stacking of military units and enabling cities to defend themselves by firing directly on nearby enemies.[6] In addition, the maps contain computer-controlled city-states and non-player characters that are available for trade, diplomacy and conquest. A civilization's borders also expand one tile at a time, favoring more productive tiles,[7] and roads now have a maintenance cost, making them much less common.[8] The game features community, modding, and multiplayer elements.[5] It is available for download on Steam.

Portugal (Joao III), America/USA (Teddy Roosevelt/Bull moose), Arabia (Saladin), Australia (John Curtin), Aztecs (Montezuma), Babylon (Hammurabi), Brazil (Pedro II), Byzantium (Basil II), Canada (Wilfrid Laurier), China (Qin Shi Huang, Kublai Khan), The Cree (Poundmaker), The Dutch/Netherlands (Wilhelmina), Egypt (Cleopatra), England/Britain (Victoria, Eleanor Of Aquitaine), Ethiopia (Menelik II), French/France (Catherine De Medici, Napoleon), Gaul/Gallic (Ambiorix), Georgia (Tamar), Germany (Frederick Barbarossa), Gran Colombia (Simon Bolivar), Greece (Pericles, Gorgo), Hungary (Matthias Corvinus), Inca (Pachacuti), India (Gandhi, Chandragupta), Indonesia (Gitarja), Japan (Hojo Tokimune), Khmer (Jayavarman VII), Kongo (Mvemba a Nzinga), @TheCivLifeR @The Spiffing Brit Korea (Seondeok), Macedon (Alexander), Mali (Mansa Musa), Maori (Kupe), Mapuche (Lautaro), Maya/Mayans and @Sid Meier's Civilization or even @Civilization (Lady Six Sky), Mongolia (Genghis Khan), Norway (Harald Hardrada), Nubia/Nubians (Amanitore), Ottomans/Ottoman Empire/Turkey (Suleiman), Persia (Cyrus), Phoenicia (Dido), Poland (Jadwiga), Rome, Roman Empire (Trajan/Ceaser), Russia (Peter), Scotland (Robert The Bruce), Scythia (Tomyris), Spain (Phillip II), Sumeria (Gilgamesh/Gilgabro), Sweden (Kristina), Vietnam (Ba Trieu), Zulu (Shaka), Rise and Fall
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I tried a domination victory with China recently on Immortal and Epic, was doing pretty well took 3 capitals out of 8 but then got absolutely stomped by the Zulus

staticebr
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Paper Maker is also great if you go for a Puppet empire. Puppet cities are always gold focused, so they will prioritize building the paper maker. It's not that big of a bonus but a good one to have if you end up conquering your entire continent or planet lol.

yeungscs
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Nice video! I was recently playing China and they're super fun to play as!

joshuatan
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really informative vid, I subbed. I think you need to maybe slow down a tiny bit when talking though, sometimes you kinda mess up an explanation and make it confusing, overall I look forward to more content

rorylidster
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Shatabout building the pyramids since you go for liberty social policy or building teracota army wonder which spawns each copy of the units?

Brugar
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Very helpful. Would love to see a guide for Russia next.

marshappynation
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Some good information here, I just wanted to chime in about the temple of Artemis. You mentioned the plus 10% food but that's not quite accurate. It's plus 10% growth. Growth is based off excess food. Of which civs typically have little. Or rather much less than the overall food counts. As far as bonuses go, an additional 10% growth is so weak it's hardly even worth factoring into your decision making. Though the plus 15% production on ranged units could certainly be useful when playing as China. I'm not certain that that 15% production for ranged units applies to siege units though. I believe civ classifies units as; melee, ranged, and siege. So that would be an interesting tidbit of info to have. Cause bonus production towards siege units as well as your unique unit would be really nice. Gonna run my next game as China cause I didn't realize how XP affects great general points earned. Would certainly make for an interesting game. Trying to beat a game on diety this year. I seem to be stuck on immortal, winning about half the time. But between the double attacks and the extra great generals...that could be a pretty big game changer. Citadels are super effective in territorial wars which seem to be never ending on higher difficulties.

ThatoneotherdudeMe
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China is pretty good at domination victories but nothing compared to the Zulu

jaguargun
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Been looking to do a domination victory soon, maybe I'll use China

ryanvigneau
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This is helpful, wanna start this game using China since the military is easy to produce.

JMGomez-mikm
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I got my first win today on immortal as China. That was nice

loesvr
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China is a pretty boken warrior civ lol

Aedumz
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I'll have to play China next--that damage output is eyepopping.

xionkuriyama
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Stop all the pointless clicking and moving. Very distracting.

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