Unreal Engine 4//Debug: Learning Breakpoints

preview_player
Показать описание
This is a quick video teaching how to add and use breakpoints to pinpoint issues with your blueprint code in Unreal Engine 4. If you have any questions, feel free to ask in the comments below.

unreal-4-3ds-max-or-world-machine

Рекомендации по теме
Комментарии
Автор

Great tutorial. I have used them a lot, but never realized I could see the values by mousing over the nodes. That makes things significantly more useful. Thanks!

TarlRaney
Автор

Thanks for this - i've been using blueprints since v4.4 and never used this!

Dannington
Автор

Great tutorial! I had some problems understanding breakpoints and how to use them, but you solved them all. Many thanks! Also, do you have any plans on posting updates of your project? I am curious about how it is developing.

MinecraftReecon
Автор

No, the output of "LENGTH" is not misleading. You simply may be well advised to take some classes in basic software development, so that you understand how arrays work.
It may also enable you to debug more effectively. Because stepping through something that generates a random number again and again, hoping it'll magically stumble across the error case is not exactly efficient...

Still - this video is nice for showing how breakpoints actually work in this editor.

notthere