UE4 Tipps & Tricks to debug and find what you are searching for

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This is a general video for unreal on how to do simple debugging and find things you are searching for in an effective way.

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really interesting video, would love to see more like these if possible

rossedwards
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Regarding the first tip and selecting the "right" instance so breakpoints will trigger: You actually just need to make sure that _no_ debug object is selected in the "Debug Filter" (if you have more than one instance and none is selected in the outliner before starting to play, that should be the case); then, the breakpoint will be triggered if _any_ one of the instances triggers it (the corresponding instance will then be auto-selected).

slaas