How Pixar Animates EVERYTHING

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I am in love with animation, and funnily enough, the majority of animation is created inside of the Graph editor!

In this Blender Tutorial, we will be covering the basics of the graph editor, how to use it, and a few tricks you probably didn't know.

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#blender #blendertutorial #smeaf
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oh....you're still here?

Smeaf
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How Pixar animates everything. Oh hey, here's the basics of the graph editor

marcus_ohreallyus
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This is how everyone in the animation industry works. Not just pixar

TheApoke
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the amount of effort to make these tutorials funny and entertaining, you are an absolute Legend!!!!

itsme
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This is perfect. The tiny handful of times I've animated something I struggled with trying to isolate just one axis or having the curve handles auto clamp. Great video.

Dingle.Donger
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the music selection is a rollercoaster of nostalgia

oldnicholas
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I wish all tutorials were straight forward like this. This is good for my focusing issues I have (ADHD moment lol) and it’s digestible and easy. Also, the editing keeps me hooked. And humor! I love it, you earned my respect + subscribe!!

Starrytchi
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I have used graphs in Blender many of times, but never figured out how to get "handles" until now. You made my project look more natural looking.
THANKS!

The only time I got handles in Blender was in Masking or actually working with bezier curves in the layout window, not in the graph editor.

rhomis
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Very useful stuff right here, as an animator with 2 years of experience, I honestly love how I can immediately look at the graph/curve editor and say *"holy sh!t, I understand what i am looking at even if I've never seen this before"*, blender is honestly pretty complicated to get use to, I mostly have been using roblox to animate but I have been slowly using and adapting to blender, plus I have alot more to learn, this video was (again) very useful for any beginner, especially me myself, I mostly just stick to the sine or quad easing styles since they are very good for making your animations smooth, but I do think a lot that key mapping has something to do with making a good animation too, overall I am trying this once I get my laptop back since it broke and haven't animated for like a month now :'/

MationsDam
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Your channel is going to grow fast. You make great content, and it’s engaging.

HeyPat.
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The voice, the edit, the mood, this video is fire ! Keep up the good work !

painperdu
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I couldn’t agree more. I have always loved animation. I would love to be an animator someday, but after 33 years I’ve still felt my skills just aren’t up to par. Maybe by the time I’m 50 I’ll have made one 2 minute animation I love. Thanks for the tips! 💗

loverrlee
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this is such a cool video! i love pixar and i really hope to work there someday

Awesomemay
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I remember the first time I saw the graph editor I thought I peeked into the apocalypse...I immediately closed it and trembled in fear.


Now I cant wait to jump into it and finesse the micro movements of everything on the screen

Any chance you could dive into a breakdown of how to animate or translate the blender timeline to beats per minutes...like animating a character dancing to a song... i cant wrap my head around how to translate the main beat/tempo of a song onto the frames per minute...

SZMIDEL
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Thank you! Going back to basic explanations and concepts help up so much. It was awesome OwO

yoshiadme
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this is a great introduction to the graph editor, I think all novice and beginners animators should learn how to read this. However I would caution against being too reliant on being stuck in the graph editor. I struggled many years with my animation because I was too concentrated on the graph editor and keeping my curves nice and clean, guess what? This doesn't translation into animation animation sometimes. The cons to spending time in graph editor during a big production:
- too much time is handled on cleaning curves, you neglect what your viewport might be doing
- What happens when there's two or more character interactions with rotations. Sometimes clean curves could mean your characters interaction won't be solid and often times feel like it's slipping or sliding
- Not great for mocap
- Good luck cleaning a hundred curves on complex rigs with 1000+ frames of animation within one week plus feedback from the animation supervisor

Andrew-lgwq
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Dude, that’s hilarious! And very informative at the same time. Really like it ❤

i-dunnowhatimtalkingaboutbut
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Great editing! I love that you used the Trauma Center soundtrack in the background.

pieterlouw
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Funny editing, well explained, I really enjoyed this. Huge thanks, I will probably subscribe for more : )

BurzowySzczurek
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I am now going "smeaf mode" on my graph editor.

PeasD