PIXEL ART Tips for NON-ARTIST Beginners

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Hello Boosted Fam!
Today I'm sharing a couple of tips on how you can approach Pixel Art from a non-artistic perspective. Hope you find the tips useful!

Join me in my Ruins Exploration Camp discord server ;)

Quick Facts:
- name: Riccardo
- age: 26 year old
- where I come from: Italy
- current game dev project started: 15/08/2019
- engine used: Godot
- software for pixel art: Aseprite
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I heard that if you say a you tubers name 3 times, you will get pinned.
Ima try it.
Ric
Ric
Ric

Did it work?
Also, thanks for the tips on pixel art! It really helped. :)

charlie_xoxo
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Thanks for the tips, now I'm gonna do some hent- I mean action 2D games.

St-efru
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I got this randomly recommended, had no aspirations in art or game making and still don't but it was an interesting video and I watched it all the way through.

Hero_Puddle
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Instructions unclear: painted Mona Lisa

kennyl
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I kinda like the apple on the right more

silokhawk
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Fun fact: A lot of Madeline's sprites from Celeste don't have hair because the hair's movement is done with code.

OrangeyGlad
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Great, if only I knew how to program :/

x_shadowslayer_x
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I would add that the size you draw your pixel art depends on the scale you wish to use in your game. Ultimately it doesn't matter what scale you choose, (except if it's too big it might stop counting as pixel art, ) the only thing that matters is that you are consistent in size and style.

Artindi
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this was the exact mindset shift I needed for creating pixel art.


I used to make pixel art back in the day for small game projects I would develop in my room using c++ and Allegro.


I've been a software engineer for 4 years, but I originally got into programming to develop my own 2D mmo.

Now that I am in self-isolation I have a lot of time on my hands. I spent a lot of that time meditating and reflecting. I kept trying to put together different web and ML projects, but something in my heart kept tugging me towards game dev. Last night I picked up Godot and for the first time in a while the typical dissonance I feel in my life disappeared.

This video got me so excited to start working on my own pixel art! Thank you for sharing your insights!

geopopos
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I wish I saw this video when I first started making pixel art. All of these things took a long time to learn! Thank you for this refreshing resource. The last tip especially is something I never thought of doing and will use for sure.

One thing I will add is this: Don't hold yourself to a rule. Rules are guidelines, but sometimes they will conflict with each other. For example, maybe you want a black outline around your sprite, but you also want to show the different colors and there's not enough space. By trimming some of your black outline and replacing it with a dark color, you can show more detail with less space, just by bending a rule a bit.

Things like only using a small pallet, only drawing small sprites, etc. are great. But if you occasionally bend or break the rules a bit, your art can end up even better than before.

TheRealPunkachu
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Legend has it Ric has stopped hearting comments and he is now pinning them

someoneb
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on the thumbnail, the apple on the right looks infinitely better than the one on the left IMO.

chilistudiosvideodump
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Sir, i have to ask you to not copy my art without my permision: 0:27

ozalym
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Ric: "We don't have all the time in the world"
Virus: oh, I can help you with that.

AmGroot
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Legend says this dude is still hearting comments

penagelada
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Wow i watched this via autoplay without even seeing video stats and I genuinely thought this had millions of views! This is quality chief, I actually felt inspired to get into pixel art ^^ You’ve earned my sub

exyl_sounds
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WOW! What a good way of thinking about pixel art, I like the way you interpreted it as sculpting rather than drawing and I am completely in your side right now, I like people that think differently about drawing, painting, and any art form media out there in a different way because in a way I think doing art is always about the perspective of people and how they want to convey their message or character

joshtown
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Wow, these are some really novel tips and ideas - thanks for the great video :)

ambiguousamphibian
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base32 is so underrated. I was actually creating a character for my game and because of the shape of his eyes a 16x16 sprite didn't work out, so I switched to 32x and my life is better than ever.

alephcake
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This video single-handedly sparked my interest in pixel art. I love coding and creating games, but I never really focused on the art. Most of the time I just borrowed stuff from the internet. But now, thanks to this video and some other guides, I can create my own art and not feel like it looks terrible! Thank you so much for this guide!

zacharycarter