Quick toon shader effects, NPR - Blender tutorial

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Cel shading, screentone, halftone, watercolor, outline, non photorealistic rendering.
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GPU: EVGA GeForce RTX 2070 SUPER
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00:00 - Setup
01:29 - Cel shading color ramp
03:37 - Cel shading greater than
05:41 - Cel shading map range
09:44 - Screen tone
19:49 - more automatic cel shading
22:17 - Outline
24:55 - Watercolor
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You can turn off smooth shadows in render settings. And if you want smooth shadows for different objects just render them separetaly.

cyrkielnetwork
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There's another way to make cell shading without eliminating the object's and ambient colors:
Use shader to rgb>separate color (HSV)> put a color ramp on "value" node, adjust the cell shading as you like > combine color (connect old Hue to Hue, old Saturation to Saturation, and old Value to new cell shaded Value)>output. You get cell shade in Values, but Hues and Saturation are preserved.

alexl
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I'm getting started on node wrangler, and you're such a good master

illumisanic
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The The The tutorial I found with all toons! Thank you very much buddy

sanket_dhone_
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I like your two videos that you just did and it was awesome and I am planning to use the watercolour shader that you just did in this video and I am also using texture painting to look like an illustration storybook style that I am going for of my upcoming animated short film and I am using Blender software and I can't not wait to see my trailer for next year!

CarlosIese
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That watercolor shader looks soo good ngl

Firujau
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Very good video. One question: For all this information or for this video, you watched other videos in order to acquire fundamental basic knowledge about toon shaders in order to produce this video, right?

kodiakbluefox
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I now have a folder in my Asset Browser called Carlino EEVEE Shaders. It's a rare prestigious list of folder(s), so take pride in knowing that somewhere, some dude, has scribed you into the somewhat elite archive of some record... and that's some kind of cool.

monarchblack
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I'm fairly new to Blender and have been racking my brain over how to get a proper toon shader working as intended. This video has helped a lot with figuring these things out, thank you!

RADRICHX
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Thanks so much. I really like the painterly effect one at the end of your video 👍

Motionlinestudio
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Fun Video, great approaches to a stylized look

matthewwilson
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Thank you so much Joey!
Always making amazing content!!

AbnerTheOwl
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interesting! I've manage to get a few of these looks it a very different way (though these seem lighter for blender as mine was more with colour mix nodes) will have to play with some of these workflows too!

sarahwilkins
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can you do a combo screen tone plus cel shading on an object with an existing material?

ian
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I really like this video but i feel it´s kinda too advanced for me. I just started blender and i kept myself mostly on the modelling part so i didn´t even started with the node editor. I need a node tutorial 101 kinda thing.

varto
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Please more on toon shading and anime style animation

qhwecumexez
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how come I don't have shader to RGB? did I miss something in my blender?

HapZungLam
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Hi can u show how put a base color with cartoon shadow? I searching and idk how do it

or with degred color/image
Is like cartoon shadow but with a texture

npereyra
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Nice tutorial ! Thank you !

One question : how can I make it work for a Glass shader ?

flooft
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Hey Joey. Newbie here. First of all, I owe you a lot. Im about to reaching my ideal visuals that i want. But I have something to ask. Can we merge these two settings 15:36 and 25:24

mertkayan