Photorealistic Environments and Photogrammetry

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Creating realistic 3D environments for animation, movies and games is a highly sought-after skill. In this talk, Gleb will share the tips and tricks for creating authentic-looking, weathered environments and surfaces using real-world photos, photogrammetry software and Blender.

This talk is about:

* The tips and tricks for creating life-like 3D scenes within Blender
* Converting photos to 3D models and PBR materials (in Meshroom, Reality Capture and Blender)
* The tools and workflows for building the desolate and depressing environments

"Photorealistic Environments and Photogrammetry" by Gleb Aliaksandrau --

#BCON23 #b3d
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Very cool, sympathic and relaxed guy with super actual topics. All the best for you from germany

aarven
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Anybody know where the video by Classydog is? haven't seen it in both his channels

WilliamDuckett
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Just imagine someday you can easily import a gaussian splatting into blender like an Alembic file!

lucensius
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That is a fantastic looking mustache Gleb!

IanLetarte
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14:45 Oh hey, Time consuming for pros! Really awesome!
just kidding, but that was just a typo error. It's okay. But really interesting for the presentation.

jaim
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That's not gleb, that's gleb's dad!

sajidahnaf