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riot responds to aram backlash

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13.1 ARAM Balance Changes
The 12.23 ARAM changes shook up the way everyone plays on the Howling Abyss, and we're addressing some immediate balance concerns as we continue to evaluate the Tower Rubble and other new changes.
Buffs:
The Marksman Class
Marksmen are suffering the most with the changes, so we're returning a small amount of lifesteal power to move the whole class slightly upwards.
Lifesteal effectiveness on minions increased 50% to 60%
Death Timers
In patch 12.23, death timers were changed to be 3 seconds longer in the late-game. We are walking back a bit of that change, and are closely monitoring game time to consider further changes.
Death timers at levels 11-18 are all reduced 1 second
Individual Champions
Draven
Outgoing damage increased 100% to 105%
Kai'Sa
Outgoing damage increased 100% to 105%
Attack speed scaling increased 100% to 102.5%
Kalista
Outgoing damage increased 105% to 110%
Lucian
Outgoing damage increased 103% to 105%
Tenacity increased 0% to +20%
Lulu
Shield modifier increased 100% to 110%
Nunu & Willump
Outgoing damage increased 108% to 110%
Damage received reduced 92% to 90%
Tenacity increased 0% to +20%
Udyr
Outgoing damage increased 100% to 105%
Tenacity increased 0% to +20%
Yuumi
Healing modifier increased 100% to 110%
Zeri
Outgoing damage increased 105% to 110%
Damage received reduced 95% to 90%
Nerfs:
Primarily to Juggernauts and Assassins, who are dominating the Abyss at the moment. Many were given extra power to help them in the previous iteration of ARAM, and we're reducing some of that extra power.
Individual Champions
Bel'Veth
Outgoing damage reduced 105% to 100%
Damage received increased 95% to 100%
Darius
Damage received increased 95% to 100%
Healing modifier reduced 120% to 100%
Ekko
Damage received increased 95% to 100%
Elise
Outgoing damage reduced 110% to 105%
Illaoi
Damage received increased 95% to 100%
Irelia
Outgoing damage reduced 105% to 100%
Damage received increased 95% to 100%
Kassadin
Damage received increased 95% to 100%
Tenacity reduced +20% to 0%
Katarina
Outgoing damage reduced 105% to 100%
Damage received increased 90% to 100%
Kha'Zix
Outgoing damage reduced 105% to 100%
Damage received increased 90% to 100%
Maokai
Healing modifier reduced 100% to 80%
Mordekaiser
Outgoing damage reduced 100% to 95%
Damage received increased 100% to 105%
Nilah
Outgoing damage reduced 100% to 95%
Healing modifier reduced 100% to 90%
Rek'Sai
Outgoing damage reduced 110% to 100%
Rengar
Outgoing damage reduced 108% to 100%
Healing modifier 120% to 100%
Sett
Outgoing damage reduced 95% to 90%
Sion
Outgoing damage reduced 92% to 90%
Damage received increased 108% to 110%
Talon
Outgoing damage reduced 110% to 105%
Damage received increased 92% to 95%
Teemo
Ability haste reduced 0 to -20
Outgoing damage reduced 90% to 85%
Urgot
Damage received increased 100% to 110%
Zed
Outgoing damage reduced 110% to 100%
Ziggs
Ability haste reduced 0 to -20
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