Worst MMO Ever? - Riders of Icarus / Icarus Online

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я не говорю по русски

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As someone who speaks Russian fluently, I can confirm that the question marks are really hard to understand.

UtaShirokage
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"It's an MMO law that we need to kill some boars" is reminding me of the joke in LOTRO where you're given a timed quest to kill some boars in the *only* region of the game where there are *no* boars. When the timer runs out—and there's nothing to stop you doing other, more useful things in the meantime—you return to the quest-giver who is incredulous that you couldn't find any and moans about wanting some delicious boar-steak. Later in the game someone else asks you to kill some boars in preparation for a banquet and then asks why you are laughing…

PhilBoswell
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It's incredible how MMO common knowledge can be such a universal language that you can progress without even knowing how to read the ingame text

ZorotheGallade
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This gives me a legit idea for game design: if you want to see how intuitive your design is, set the language to one your playtesters don't speak.

BasketOfPuppies
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I now want to see an anime where the main character doesn't understand the language that everyone else is speaking, yet he still always manages to do the right thing

somerandomguy
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29:30 "Their only real risk was the taming and mounting system and I wish they had done more with that" - He says as he kills a boss spider that, once weakened, you can literally tame/mount. Like, it's actually kind of astonishing how many mobs in this game you CAN turn into a mount. I remember playing this game pretty extensively and collecting so many of them.

aeonamadi
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I am a teacher and college lecturer, this video is a masterclass in learning methodology based on previous experience.

dansharpe
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"Kill wolves"
- That was a fox.

"Fly this gryphon"
- That's a phoenix.

Elementroar
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28:15 game programmer here, seems like you found the perfect spot to see shadow draw distance not just as a circle on the ground, but as a rectangular segment of a sphere area that it actually is.

MidnightSt
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Josh: "This game takes no rists and is too predictable"
Game: _hides nothing behind a waterfall_
Josh: "very disappointing"

BrkenMask
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The Russian written language is beautiful. I especially love the "?" Character but "??" Is also a winner

jaybayer
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I do like the idea of a main character hero who has no clue what hes doing, where he is or why hes doing it, but accidentally manages to save the world

dmj
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As a Russian, I'm chuckling like a madman right now :D
Btw, the lady was constantly saying "You have no target selected"
P.S. It just occured to me... that's exactly how Russians who dunno English at all must see every single eu/us mmorpg without the localization - like a total mish-mashed clusterfuck of unknown symbols... ha. Funny actually xD

AineAmber
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In all honesty, that mount and pet taming system seems like a 10/10 mechanic. I would love to see that in a more polished game.

Andyjoe
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They authorize all logins manually via the aid of carrying pidgeons. That's why it takes forever.

BarokaiRein
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Josh : "Look at my horse, my horse is amazing"
Me : "Give it a lick"
Josh : "Ha huh, All the old people in the audience just sang the next line .."
Me : "Damn ..."

slimbenjemia
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I have never seen someone have so much fun playing a game in an entirely foreign language before.

Doomerang
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Theres a third option on the whole "we crashed and now theres a campsite thing" that i think quite a lot of game devs use, "you were knocked out for longer than the game portrays and they built the camp while you were out" which is slightly better than the other options but is still a pet peeve of mine.

tobykilla
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Here in Brazil we had a server localy. The company behind the game here (Gameflip), made the game more difficult increasing the damage we took, the mobs health and the experience that we obtained from quest's was decrease. They also made the game FULL F2P, without any P2W. So, the game was a huge sucess here, but then VALOFE got the license to publish the game and ruined everything.

samuelx
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One year later, but I just realized something:
This is the PERFECT way to test a MMO and see if the ingame systems are still operational and approachable.

bruceluiz
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