Minecart Madness

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Mojang wants to improve minecarts with some recently added experimental features. In this video we explore these features and their implications for minecraft and the limitations of it's physics engine. Because it turns out when you make minecarts go faster, simulated aeodynamics become a significant limiting factor in their speed.

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the copper rail suggestions would actually be perfect

LOEVI
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The start: "Haha this dude used physics in a block game!"
The end: "What the heck this makes sense, Mojang do this pls"

SirCluckety
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A minecart going at 270km/h straight at you is the stuff of nightmares

myuserfish
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Yup hit the nail on the head with the copper rail idea. I had a similar idea to as it makes copper more useful and allows old contraptions to exist, but having oxidation determine the speed cap is genius.

charlesnicholas
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0:57 "The world is subdivided into Cubicmeter volumes"
Dude's got a volume unit named after him!

upsidewalks
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i can't believe i hadn't even heard of the copper rail idea i love that like genuinely that could be so useful

thespacedingoking
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I love the idea of the oxidized copper for different speed limits.

All of your ideas here would be great to see in a mod if Mojang doesn't add them.

decare
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seems like being able to shoot minecarts into the stratosphere is one of the few good changes amongst all the other redstone breaking ones

nebula
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Mojang actually had minecarts derail in a really old snapshot and nobody liked it because their rollercoasters broke

hudsonator
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More realistic drag is an absolutely genius suggestion.
I suggest keeping it linear until 8 m/s to make sure old physics are unchanged below the old speed cap

LordAJ
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I 95% agree. I think the corner derailing is an antifeature. Games are about escapism, and realism is usually the first victim in service of that. Let minecarts turn corners at silly speeds, because it creates fun.

exciting-burp
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15:03 Honestly, no. If Mojang wants to fix minecarts, they should do it right and implement all your suggestions. It's even an experimental snapshot, so not under time pressure and allowed to do bigger changes.

stefanbergung
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I doubt anyone else misses it and no little ones will understand, but the furnace minecart is my favorite thing in Minecraft. The amount of shenanigans I pulled off with it before redstone tracks, and even after, the faster railroad building, the redstone I still managed to work, THE FASTER RAILROAD BUILDING... All but a distant memory now... Those were some good times. Why can't we just bring that back and then it can push, and maybe pull for faster speeds with some chains for attachments, as like a short unbreakable stiff lead or something, and better fuel could even make to go even faster and pull harder, if it cooks for more than coal it could get a bigger boost and pull bigger trains but only last as long as coal or something, and we can have racecars, trains, and flying carts, and everyone can have something... Especially me😅🥰 Just give me my cart please😅💜 also, why would you really want to bring back minecarts breaking and derailing again?😅

DexyD
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Hi, there are a few errors in the video, but I totally agree with the suggested minecart changes. The power output of the rails is not a constant 4kW, but, since they are outputting constant force, proportional to the minecart speed. At 80m/s they are outputting 4kN*80m/s= around 240 hp. If the rails were limited to constant power output (with a force cap at very low velocities) instead of force output, the acceleration and terminal velocities would feel even more natural.

JL
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This is such a good idea... and therefore will never be added lol

MysteryOre
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People really dont want minecarts derailing, its too complicated for most people to want to deal with

bengoodwin
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new rails really would be the perfect solution, as they can be made so their cart snapping is like that of the old rails, fixing another problem from the cart changes. The weathered copper rail idea especially is rad

koin
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When you mentioned mine carts derailing if accelerating too fast, I had flashbacks to Dwarf Fortress.

Yes, lets introduce Minecraft players to minecart !!FUN!!

Wizarth
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Could also have hopper and maybe chest minecarts restricted to the old speed while regular minecarts can be faster, but the lack of consistency would be unintuitive. Hopefully Mojang takes on the ideas of copper rails I've seen, it would be a great solution to so many problems.

Crohbar
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Honestly some of the best constructive criticism and suggestions of the experimental features I've seen, really hope Mojang listens to folks like you about this

Mj-ezvy