Donkey Kong Country - Mine Cart Madness [Restored] Extended

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Sound sources:
Korg Wavestation, Roland U-220, Kurzweil K250, Roland SC-55
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If you guys hated this on the SNES, imagine me, playing it as a kid on my Gameboy Color! IT WAS TORTURE!

rileygoddard
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I cant watch the footage without twitching at every jump

DuffkaBigNerd
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*Pulls face away from a freshly inhaled line of coke* 0:50 That's the first seven chords of the Indiana Jones theme.

quinnbuffet
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The straight up popping of the balloon when you fall on the mine cart levels is so demoralizing no death theme needed here.

gabe
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0:51 I love how they used the dk swing theme

RW
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Gotta love that steel sound when the wheel slams on the tracks.

JThom-yhef
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0:12 "Actually, why don't we just walk it?"

NathanHiggersson
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Sam, with compression treble always goes. That’s why bass is more prominent. But If you’re remastering it go with the balanced sound that sounds best to you. My hats off to you, your channel will see millions of views soon.

Joniyah
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this song makes my heart beat increase.

brotatochimp
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I can't believe we're getting this rollercoaster at Universal Orlando in 2025. Can't wait.

CreativeGeoff
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I played this level the other day and it took me about 30 minutes to finally beat it

skadogg
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So weird watching it without the CLANG CLANG CLANG CLANG CLANG

livingace
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This is one of my fav themes from DKC :)

Duhemsounds
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I love this theme but it lacks that adrenaline like feel without the sounds of the kart whenever it hits the rails every time you jump, it used to make the level feel stressful which I loved

simbametallum
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This is my ringtone lol, no matter how stressful life may be nothing beats being age 7 and trying to win this level the first time

BeMore
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When I completed Donkey Kong Country 1 for the first time a few months ago, I was surprised that there were only two mine cart levels.

The craziest part is how the first one took me at least 20 tries, and that level is only in the second major area of the game. The second one, which is in the factory area, I beat it first try, no problem. Being able to jump OUT of the mine cart gives you much more control on the jumps. In the first mine cart ride, having to jump with the minecart makes you feel like you're constantly out of control.

I'm thinking they should have put the first mine cart ride in the last area of this game, which is also a mine area. I'd say the difficulty fits better there. Unless the absurd difficulty curve is intended.

Fennekinthefoxavatar
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I always remember jumping over the blast barrel at 0:01 into the unseen blast barrel that takes you to the end of the level.

markrussel-dyjc
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hopefully the roller coaster version won't constantly fall off and miss the track

thekingofthefat
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I tell you, all your new mixes since december 19 are much better than the ones before !!
this ones great, too!

lucalone
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They should make a Bigger more Bad Ass DKC Rollercoaster at Universal Studios.

anthonylaspina