Control Rig - Tips & Tricks Speedrun

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Amazing content. Please make more. I find that deep dives into one control rig example become overwhelming. What would be so good is lots of smaller examples, like a bow or fishing rod or taking damage or getting punched or an ai swinging a sword at a target. The more the merrier. Thank you for making this content.

rickfuzzy
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So many good things about this video. You blew my mind.

1. You got straight to the point, which is rare on YouTube
2. You solved all the issues I've been having the past days when following tutorials
3. So much value in short amount of time. Your explanations were concise

Thank you for this masterpiece. You earned a new sub 💯

mazewinther
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Great Content! Hope to see some workflows that mix the procedural animation system, and physical animations. You and PrismaticaDev should do some work together on a Locomotion system! it would be much more refined and user friendly compared to ALS i think.

lynnexlovely
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Thank you very much. Any content that makes control rig more accessible is gold!

dezcooking
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Learned so much in such a short Tutorial! Please make more! Great work!

Roger_Ridley
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pacing and flow of the video is 10/10 :)

toupin
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incredible control rig learning content THANK YOU

friedunicorn
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Thank you !! I'd definitely want to see more useful tips like that :)

Awaymebrique
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Thank you a lot for this video! Keep on rocking!

GameDevCoffeeBreak
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Amazing content. I wish there were more like this!

maniacby
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How would I rig the pistons on a space ship for the landing gear? Use an aim node?

JAMs
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UE5ControlRig- No OoB FBIK any%.

Amazing video!

Megasteakman
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Your content has been very helpful to figure how this whole UE, quite complex, Animation System works. Thank you for sharing... I just bought your course to get the whole thing. Great job 👋

valentoMundrov
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Great explanation! Thanks for making this

henrybluefilms
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very nice videos! can you show us how you can connect the rig control to the mouse input, so the head and the torse are always looking towards it, depending where the character looks at. character looking transforms this control rig (this red back), kind regards

eivenhoe
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This is very useful tutorial, thank you!
Is there a way to copy values from z axis rotation and set to y-axis-Local in my bone?
I'm stuck with parenting wheels. my wheel hub has slight angle. as result it grabs values from 2 axes and not rotating properly. pretty sure you know how deal with it :)
Really appreciated for any help!!!

alexrybin
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great vid! needs chapters, maybe could have been a buncha smaller vids!

YuuJer