Stellaris How To Defeat Every Endgame Crisis

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Stellaris Engame Crisis Ship Design Guide. Stellaris has three end-game crisis factions that can come along and ruin your day. The Unbidden, the Prethoryn Scourge and the Contingency could all come along to ruin your day...

Lets look at each faction in detail and then work out how best to counter them!

This is a ship build guide for Stellaris 3.9

Chapters:
0:00 Three Crisis Factions
0:43 The Unbidden
2:14 Anti-Unbidden Cruisers
4:30 Anti-Unbidden Battleships
6:07 The Prethoryn Scourge
7:51 Anti-Scourge Battleships
10:09 The Contingency
11:05 Naked Penetration Battleships
12:48 All Rounder Battleships
14:20 Naked Corvette Screens
15:32 Titans
17:02 Essential Support Juggernauts

Stellaris Version 3.9

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And please comment with any feedback, any ideas or if you disagree!
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Important note on the Contingency!

You MUST either:

a) Wait and only fight them after you have blocked the ghost signal.
b) remove sapient combat computers from your ships. (Autonomous and psionic are fine, sapient gets a debuf from the ghost signal! Switch down to yellow if you have to.)

The sapient computers on the contingency designs have left a fair few people confused so I wanted to add this!

MontuPlays
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Montu: Detailed and well designed ships to face each each crisis.

Me: Sending wave after wave of auto designed ship to the slaughter.

sanswithoutsans
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The Unbidden are very aptly named, always showing up in the most inconvenient system.

Wurmish
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I had the best moment in my life when, small galaxy, I was in a galactic war with the big three-faction conglomerate when unbidden showed up. In the middle of a transit system. My navy just flew by and I never had a clearer: "no stfu"-moment. Drive-by and unbidden was gone again.

Johnny_
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Something to note about the Unbidden; they get 40% shield hardening in systems with a dimensional anchor. That was a nasty shock the first time I lost a bypass fleet to a fight I "should" have won.

ryanstewart
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I prefer massed carrier builds myself. One thing you never mentioned, and I noticed, you had Sapient Combat computers on all your ships when going over the Contingency. Those suffer a -50% penalty at the start and only gradually weaken as you crack their worlds. So, either psionic combat computers or advanced combat computers should be used instead vs the Unbidden. Fun fact, Unbidden have 50% shield hardening. Or, at least that is what the tooltip says any rate once you can see the loadouts on their ships.

Maadhawk
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I NEEDED YOU 2 DAYS AGO, NOW THE CONTINGENCY IS EATING ME ALIVE

arandomguyfrommtl
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Montu: making a very detailed guide

Me knowing damn well I’m gonna use wave after wave of evasion corvettes:

bananaking
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One thing that makes the unbidden so easy is how they target psyonic empires first. In a 25 times crisis run, I had them make a 1 system thin line through half my empire while they tried to attack a spiritual fallen empire. So I always faced one or less fleets of them and they never really attacked me as long as I "raided" their fleets on their way to the fallen empire. Their portal was only 2 systems away from a system of mine, so I could just sweep in and kill it after a few months

hanneswiggenhorn
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My preferred all rounder crisis fighting ship is the Focused Arc Emitter battleships with the hangar core and the 3 aux slot stern sections. That gives 1 hangar bay and a bunch of M slots for Whirlwind missiles. It bypasses Unbidden shields, fends off Prethoryn swarm strikers, has great range for kiting the Contingency and can continue inflicting damage while the X-slot is turned away /out of firing arc. Although this video focuses on ship design, high levels of research into repeatable weapons damage and firing rate technology is the key to beating a high multiplier crisis. Energy weapons and strike craft are easy to focus on but kinetic weapons, missiles, armor and defense platform buffs all compete with each other within engineering. So I have turned away from kinetic weapons in my own PvE meta in favor of missiles. Kinetic weapon also have that default 75% accuracy which just begs you to use up an aux slot for an aux fire control instead of an afterburner or regenerative hull tissue.

PaulthePhilosopher
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Tho if you really want to mass corvette swarms do work against crisis as well, about 400-800 of them will do the trick (taking out a single fleet with minimum losses), and are quite cheap and fast to build

ScorpioneOrzion
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Thanks for the video Montu. I got absolutely shredded by 10x Unbidden using mass torpedo cruisers and stealth frigates this week. The Alpha strike didn’t kill as many as I hoped and my fleets got disintegrated in 1 min 🤣

rramos
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So I'm hearing massed kinetic artillery battleship spam for all crises? Understood, knew you had good taste Montu.

syrusalder
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As someone who has never owned stellaris, excellent guide.

DufeBeu
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i am just happy that my standart battleship design i use is in the video and is listed as an all rounder against the crisis

deathtrooper
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Thanks Montu! If I ever survive the gray tempest I will treasure your advices!

andreaandolina
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that intro of The Stolen Earth (Doctor Who Series 4 episode 12, 2008) was used perfectly how the end game crisis is described

OverlordMalarkey
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I've always found the high level contingency the hardest faction to beat, probably because in the past I didn't commit to the naked FAE battleships. I did notice in my last run they had some minimal hardening, I'm guessing its like the synthetic leader trait? Just 10%. I also found it difficult assaulting their bases when the system had a gateway or hyper relay positioned in range of their weapons. It really sucks you can't choose to approach from one of the hyper lanes when the other methods are considered higher pathing priority. edit: I needed to use corvette screens to beat those systems...poor corvettes.

vasheroo
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Thank you, I was struggling against the unbidden and keep losing to many ships. Now with these cruisers and good artillery battleships I'm turning things around :)

blackspiders
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I KNEW YOU'D DO IT.
Thank you so much your content is amazing

Whatisfetch