Array Following Curves with Geometry Nodes

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Arraying along a curve with geometry nodes is SO much easier than using traditional Blender methods. We explore that in this video and explain some of the tricks that will help.

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Fantastic tutorial as always! A great first introduction to geometry nodes.

DogsatrVIII
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Aside from the fact that you've become my favourite my favourite Blender tutor since I started watching (right up there with the likes of Grant Abbitt etc), you're doing something that very few others are doing out there. You're not just showing off the "Oh, here's my cool 40k design, go download them", you're actually showing people how to create their own. This, in my opinion, is far more valuable and worthwhile. (Added bonus, less chance of /them/ coming after you.) Thank you and keep up the great work.

NiteLynr
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If you want to APPLY the geometry node modifier at the end, read this first!

You can not apply geometry nodes on curves. So always use meshes and dont convert them to curves! You can then use the "mesh to curve" node inside the geometry node to get the curve. At the end you need to use the "Realize instances" node just before the geometry output. That way you will be able to apply the geometry node modifier.
I just had a real pain because of that, which did cost me many hours.

ab-uord
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MAN THANK YOU, IVE SPENT HOURS INSTANCING MANUALLY CUZ CURVE MODIFIER WAS ALL MESSEED UP BUT THIS WORKED

darth_sdmhcd
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dude thanks lots of hugs coming to your place.
helped me a lott 💖💖💖

biki_
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Thank you for your awesome video! It really helps a lot in my modelling and understanding of these geometry nodes. The details are also explained very well so that beginner like me can easily follow. Thank you again for your effort to share these with us!

十七-gn
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Thanks mate. I was really struggling with this, for some reason I can't get this to work with "Curves to Points" node used by other youtubers, the rotation is always messed up. This video really saved me!

simonralston
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thank you! more geometry nodes please 🙏 love it

AlexSmith-qwqg
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Easy to understand, fun to watch, big thanks man for this amazing video, keep it up.

DArabianArtist
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Great tutorial, nice explanation. Thanks!

bodonyigy
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Ooh fun, an elevated approach using Geo Nodes! I discovered your channel from the previous method using arrayed instances.

Thanks for sharing the geo nodes workflow!

Cheers, Blake

blakeXYZ
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Cool Video. Very nice trick.

One extra Tip. If you use the curve it in combination with a Shrinkwrap Modifier (what is super common with curves attached to a mesh) make shure you activate the "Apply on Spline" Function in the Shrinkwrap! Otherwise it will override the information for the curve tangent and the direction align effect will not happen. I faced that phenomenon a few minutes ago and was confused. So I tell you that hopefully you don't have to! 😁

samthesomniator
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absolute legend sir thank u so much big up

carstenschluter
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Just what i needed, i inserted normal no wonder it couldn't work. The secret is curve tangent for curve object

issac
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Great Tutorial!!! Thank you so much !
Is there any way to animate it on loop?

orplecgstudio-aliaksandrts
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Thank you it's very helpful! I'm wondering is there anyway to scale up the instances gradually along the direction of the curve?

duynguyen
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Love this! Made it super simple! 🙌

Question: is there a way to offset a rotation along the curve? (I'm using playing cards and want them to twist along my curve)

jsussed
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Awesome thanks, I'd love some more videos on this! How does this work for 3d printing, just convert instance to real and boolean in?

Starflight_Miniatures
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Great video, as always. I am watching all of them!

Question: How do I apply the GeometryNodes modifier? I have to convert the curve into mesh, but then the modifier disappears before I can apply it. Thanks in advance

gonzalocarreteromartinez
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life saver the alighn euler to victor was bugign me alot

AhmadHossam