Duplicating objects along curves in Maya

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#3DModeling #3DAnimation
By popular demand, we will be doing another MASH network video in MAYA. In this video, we will be creating some so-called street furniture.

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This video became possible through a collaboration with the technical team of vrbn studios.
They're so much more than specialists in 3d architecture: They consult, envision and create, helping your business in realizing the complex 3d urban environments of your imagination.

In short: "They engineer architecture. "

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With the world being what it is at this moment in time, I hope this little video will bring you some distraction. Stay strong and stay safe

MHTutorialsD
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This was so much help, I placed a bunch of fences around my racetrack in minutes rather than doing it all manually one by one. Thank you for your help :)

Lachxn
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Thank you SO much for this tutorial!! I've been working on an assignment that had a ton of buttons that needed to be on a specific path on my object, and this tutorial cut down on so much of extra work time!

ninjafrau
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I had no idea Maya would make this possible! Thank you so much for the great explanation <3

Serafinelly
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I really appreciate your videos, I've learnt some really great tips/tools through this channel! Thank you!

ItsMePhoebe
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simply the best tutorial about this procedure!

crecrescio
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I really enjoyed this one. A few things though. With the supports for the bench duplicating the curve you planned on using for the board distribution and using the same technique with a much lower amount would have been great for distributing the weight-bearing supports on the bench. Also IF I remember right you did a video on extruding an object along a path. This could have been used to create a frame that follows the path so that it looks like the boards are not floating in the air. So just using the same shaped curve three separate times could free up a lot of time speeding up the workflow. Thanks for the awesome tutorials.

terryrhuebottom
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Love it, no bs, just to the point, thank you

robroymacgregor
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Make sure your units are set to centimeters and not meters. To bake it out to final mesh. Switch to FX mode, under MASH menu > utilties > switch MASH geometry type to instances. then under MASH menu > utilities > Bake Instancer to objects.

harywilke
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Omg, at last I have found what i was looking for a long time. Thanks a lot!!

allanhoward
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Fantastic! I made a bead bracelet using this method and then used the curve to make the string. Two birds. I love it. Thanks a lot, Mike.

josephbradley
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hey Mike !! thanks for the video! 💪 but maybe I saw a flag of Germany at 04:53 hehe 😜 a strong hug friend 🤗 from Granada!!

MayaTubers
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First of all, great tut Mike, but I wanted to help and expand some of the info you gave us. For those of you having issues getting your objects to duplicate with the correct orientation. Try using an Offset Node and playing with the Offset Rotations.

moosehead
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sub immediately, please keep al of these good tips videos coming weekly, thank you.

txlec
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Holy Cow this was an AMZING tutorial!!! Thank you!!!

ashleechan
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Very helpful and informative, thanks.

abdulameen
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Keep going ! I like your tutorials ^^ Thanks

dandanthecameraman
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thanks for your nice efforts and wonderful tricks.

dream.interpretation
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Hey mike very nice tutorial! I will definitely try and practice it today ✨💖

purparyumi-raimyura-
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U can also use motion path and create animation snapshot, usually when making repeating objects on characters like a zipper will try one method if it doesn't work the other one will.

TheIcemanModdeler