UE5.1 - Making a Race Game Lap Timer

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In this video we will add a race timer to the unreal engine driving / race template, by creating a timer within the player vehicle controller, creating a time conversion to display the time correctly in a race style format, and finally display it to the screen binding the timer to the user interface.

Thanks for watching, please leave all feedback and question below and ill try to make my way through them for you :D

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if you feel there is anything that I have left out or if you're having trouble please consider leaving a comment down below and I will try my best to help you.

00:00 - Intro
00:06 - What we will be making
03:24 - Before we start
04:57 - Getting Started - StartLine Race Timer
09:36 - Time Conversion Macro
18:48 - Adding Macros from a macro library
19:50 - Starting the timer when passing start/finish line
20:58 - Displaying the timer on the screen / user interface
26:28 - Testing
26:50 - Ending Talk
28:18 - Outro

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#unrealengine #tutorial #race
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Hey, currently using these tutorials for the college assignement and even though i faced some difficulties (UE5 is a chore to use) you are really helpful!

Hayonhead
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For some reason my seconds are counting 10x regular speed.. Not sure how that's happening, I've confirmed values in the macro are identical to your example... an idea as to how that could happen?

Thanks for the tutorials

kashwashwa
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Can you post part 2? I really enjoy your video! 😁

pedroduarte
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man, can you do part 2? the tutorial is very good!

reeledzin
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Linking Race Timer to Set is giving me this error: Exec is not compatible with Exec... followed everything 100%..

wearerealms
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Lap counter UI is not viewing in my Viewport

kirubaanand