How to Animate Your 3D Characters Fast

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In this video, Jim Morren shows how to use free motion capture data to quickly create character animations in Blender. You'll learn how to export your character and rig, import the motion capture data, create a transfer rig, adjust the motion capture animation and finally, bring it all together into a single animation.

LINKS

CHAPTERS
00:00 - Intro
01:33 - Exporting Character and Rig
04:34 - Using Mixamo
07:03 - Importing Animation and Creating Transfer Rig
15:13 - Baking Animation
16:42 - Making Transfer Rig Modifiable
20:00 - Interact With Hold-able Objects
25:59 - Creating Animation Variation
29:11 - Centering Mocap Animation
30:17 - Using the NLA Editor
35:18 - Modifying NLA Strips
36:55 - Last Comment on NLA Editor
37:36 - Outro

MY SYSTEM
CPU: Intel Core i9-12900K 5,2 Ghz
GPU: GeForce RTX 3080
RAM: 64 GB

FOLLOW CG BOOST

#b3d #animation #tutorial
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For such a versatile and great method, I’ve never seen this kinda thing be used anywhere else online, from an amateur animator, thank you for the help

drsquid
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This was an absolute game changer ! I was wondering how i would make a full scene without fully animating every single thing ! Finished the blender launchpad and its definitely an amazing course for the basics ive missed. Cgboost rules!

Daposun
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If you want to keep your adjustments after baking and resetting the transfer rig: create a new action before baking. Keyframe the Location and Rotation of all the bones and name the action something memorable like "Base Adjustment Pose." After the bake and rig reset, select the "Base Adjustment Pose" action to restore your adjustments.

cgboost
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Thanks - that was helpful! I use the free addon "Mixamo Rig" - it also allows you to copy the animation of Mixamo but much easier

AGor
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I HAVE BEEN SEARCH A LOT IN YOUTUBE FOR FREE COURSE, YOURE AWESOME thank you so much

kyunairo
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Another way to duplicate the mixamo animation : select original mesh + shift select mixamo animation mesh -> ctrl + L and chose Link animation data. (Maybe the fastest way)

fafney
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pretty mind blowing video. and the proficiency is oozing out of Jim.

mj
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I'm so glad you guys made this! 250% gonna use this for my movie hehe! Thx :)

WW_Studios
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you jst blew me up with that animation process/pipeline

shivam
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The building and disappearing animation is so cute and artistic! Love this retro style a lot! Isometric Cube 💕💕

And you show exactly what I need for Blender regarding animating simple creatures efficient...

hellerart
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Very nice description man... really helpful. If I could, I would have liked it thousend times!!

ashiq
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Bookmarked! Boom! Thanks for this vdo which is exactly what I needed. 🙂

jujuboohoo
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Thanks Jim, thanks CG Boost!
Awesome tutorials and courses.

brandonjacksoon
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As a beginner to the world of Blender animation, this video is going to be revisited many times! It is brilliant and your instructions very clear, thanks for making this! :D
p.s. I really like the art style you have gone with and the course looks really interesting too, definitely will check it out :)

JoshuaM
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This is so awesome and It came in handy just at the right time, thanks so much fior this.

keypadstudio
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can you please make another video or point out to video on how we can use this for custom action animation by inputting joint locations and rotations?

PrakashNaikade
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Man this is great thank for posting you guys are the best!!!

RedEyedAlain
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Tnx alot .this video is game changer for me❤️❤️❤️

mostafa_AMD
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Okay so the rig you are STARTING with with the Joel character, where is it explained how you created that? In the Cubic Worlds course?

ChristopherHemsworthCreative
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My rig seems to be much more complex than yours so i dont know which bone to delete and which not, it has the last updated face rig and all that, so when i import it to mixamo it gives me an error.
My model has a lot of parts it's not just one model all in none, i have gloves, boots, head, torso, legs.. separated

valverdeh