Creating 3D Models Series Introduction - Autodesk 3DS Max Beginner Modelling Series

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Autodesk 3DS Max Beginner Series - #1 Series Introduction
Welcome to the series introduction for the 3ds max beginner modelling series. In this series we're going to be teaching you how to use the software allowing you to create 3D models for use in video games, movies, renders or more.
This software will allow you to create your models from scratch and ready for professional use.

I will be starting from the very basics teaching you the user interface, making basic shapes, detailing, materials and more and most importantly showing you how to bring them to life inside of a game engine.
Over the course of the series we'll also be putting a focus on breaking down environments, props and visualising them in 3D.

Next Video
In the next video we'll be diving into the series showing you the basics of the user interface ready to get started in 3DS Max.

Virtus Education // Media
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We don't have to pay lots of money to 3DS Max course thanks to you.
Thank you so much for new tutorial series.

multilingualcomments
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Are you still planning to expand this tutorials into how to modelling game assets, unwrapping, texturing and bringing into UE4?

darnedghost
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In what cases should i better use 3DS Max and when Maya?
Im planning to use one of these for creating Game Characters and stuff and dont know what differs them in what way so I don't know which one i should learn.

pandozmc
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you now everything where did you done it before ?

isimbulamadmobenibulsun
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omfg that music in the background.SoFlo uses it...
It kills me

rhysyoungGamingRhys
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Will you be covering Blender or 3D max in you videos?

kapul
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Hi again. Hey, I have only got 3DS Max 2010. Is that up to date enough to follow you on this course?

dmonkeybizz
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Can you make a Maya, Blender, and Unity tutorial?

jamaaldawkins
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Why everyone doing tutorials for UE4 use maya or 3ds or even blender? I have c4d(which i dont know nothing about) here, but no one is using it. Why?

LeagueOfThor