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Civ 5 Tutorial - Science Strategy Guide || Tips for Maximizing Science through Growth!
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In today's video I discuss some ways to gain and maximise your science in Civilization 5 - not the basic, basic stuff like build a library, but some more intermediate and advanced tips that are a little outside the box at times if you're thinking purely about science. #onemoreturn #civ5 #JumboPixel
I'll cover:
- maximising growth to fuel science: more growth buildings, more pop = more sustainable specialists, providing you have the food and farms to support them!
- utilise your workers - players too often ignore the humble worker. Bulild heaps of farms and make a boat load of food! steal workers if need be, and aim to have over 4 by turn 100 (4 cities).
- obvious one but focus on your science techs, and dont lose sight of plastics in the late game for the research lab
-mountains for observatories (+50 per cent science!)
- rationalism policies
Now while I'm no @thespiffingbrit or @PotatoMcWhiskey , I promise with my exploit free tips you'll maintain a strong science game throughout your play through!
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title: Civ 5 Tutorial - Science Strategy Guide || Tips for Maximizing Science through Growth!
Welcome to my official Sid Meier's Civilization V (Civ 5) YouTube Tutorial Series! Founded in 2016 and revitalized in 2021! Civ 5 is perhaps one of the best 4x strategy games of all time. This series will cover over civ v tips and tricks for beginners as I guide you through how to settle a city, what cultural policies to choose, how to tech up fast, how to take cities, win wars, defend your lands, negotiate peace, take to the seas and much more!
About the game:
Sid Meier's Civilization V is a 4X video game in the Civilization series developed by Firaxis Games. The game was released on Microsoft Windows in September 2010,[3] on OS X on November 23, 2010, and on Linux on June 10, 2014.
In Civilization V, the player leads a civilization from prehistoric times into the future on a procedurally generated map, attempting to achieve one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest. The game is based on an entirely new game engine with hexagonal tiles instead of the square tiles of earlier games in the series.[5] Many elements from Civilization IV and its expansion packs have been removed or changed, such as religion and espionage (although these were reintroduced in its subsequent expansions). The combat system has been overhauled, by removing stacking of military units and enabling cities to defend themselves by firing directly on nearby enemies.[6] In addition, the maps contain computer-controlled city-states and non-player characters that are available for trade, diplomacy and conquest. A civilization's borders also expand one tile at a time, favoring more productive tiles,[7] and roads now have a maintenance cost, making them much less common.[8] The game features community, modding, and multiplayer elements.[5] It is available for download on Steam.
Its first expansion pack, Civilization V: Gods & Kings, was released on June 19, 2012, in North America and June 22 internationally. It includes features such as religion, espionage, enhanced naval combat and combat AI, as well as nine new civilizations.[9]
A second expansion pack, Civilization V: Brave New World, was announced on March 15, 2013. It includes features such as international trade routes, a world congress, tourism, great works, as well as nine new civilizations, eight additional wonders, and three ideologies. It was released on July 9, 2013, in North America and in the rest of the world three days later.
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Title: Civ 5 Tutorial - Venice Guide || Tips and Tricks for Civilization's Worst, yet Most Fascinating Civ
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