Godot 4 Animation Blend Tree Tutorial Part 2

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Quick tutorial on how to blend animations with a blend tree in Godot 4!

Animation Player Tutorial:

Godot Mixamo Animation Combiner:
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Hey quick shout out to Midrule! He compiled a nice list of new things to cover for this tutorial, check out his channel here:

Gwizz
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I love that you have no issues updating your stuff as you learn new things as well... this is way cleaner. well done
+1 Sub

randomjimbitz
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This is so useful!
I watched your first tutorial for a while, forgetting that this exist. Been doing the manual blending all this time😅
This node is one of the hardest to learn for me so far since the docs is lacking

mjdevlog
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Thank you so much! The "oneshot" part was what i wanted for a gunshot :)

MrGombino
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Thank you very much for the tutorial bro, greetings from Brazil!🟢🟡

ILemoss
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Thanks a lot! Exactly what I needed. Great content and straight to the point.

dirakon
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Brilliant explanation. quick and to the point!

Brickwhut
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confused af why did you change everything you did in part one? and do i create a new scene for the new animations?? or do i erase all the other things i did in the old one im lowt

THEDEVBOIS
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please make a video on creating threads during runtime and how to manage them.

skillshot_studio
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Hey, when doing the one shot. I have a punch animation, but when i spam the punch button, the animation restarts from the beginning. Is there a way to have the animation play fully unless aborted.

azlantg
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What would the _physics_process(delta): look like with the animtree?

keitan
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Gwizz, This made me laugh so hard, thanks for sharing!

JetLagRecords
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The most helpfull channel ever thanks alot

Ahob
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is it possible to use this type of setup for a finite state machine that has nodes instead of having it all in one script?

jakwinner