Godot 4 Animation Tree: Combining Animations Tutorial

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Welcome to my Godot 4 Animation Tree Tutorial! In this video, I'll guide you through using the Animation Tree node in Godot 4. We'll start by integrating our existing 2D inverse kinematics animations and attaching an animation tree node to our character. Then, I'll demonstrate different types of animation trees and how to transition between multiple actions in code. This tutorial is perfect for both beginners and experienced developers looking to enhance their game development skills with Godot 4.

#Godot4 #AnimationTree #GodotEngine #GameDevelopment #Godot4Tutorial #GameDev #IndieGameDev #LearnGodot

00:00 Introduction
00:13 Adding Animation Tree
01:18 Animation Tree State Machine
05:38 Adding State Machine to Code
09:21 Demo State Machine
09:48 Animation Tree Blend Tree
13:49 Adding Blend Tree to Code
16:56 Blend Tree Demo pt 1
17:13 LERPing Blend2
17:50 I Made an Oopsie
18:28 I Fixed an Oopsie
19:05 Demo pt 2
19:32 Wrap Up and Outro

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Please watch: "Learn Node Based Finite State Machines in Godot 4 in Under 10 minutes"
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Don't forget to check out the videos I made on inverse kinematics and 2D animation:

jddoesdev
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This video was my salvation after a long search for implementing animation ThankYou

thedirenarwhal
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This is a tremendously useful video, thank you! SUBSCRIBED! However your walk animation hurts my eyes, have you ever looked at someone walking (even a robot)? :D If left leg goes forward, then left arm should go backward... It'll change your life :)

ninomojo
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What topic would you like to see for the next video? Subscribers' recommendations get the highest priority... HINT HINT

jddoesdev
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8:12 do you know how to call travel from an extended AnimationTree script? ["Parameter/playback"] says no arrays and "parameter/playback" says no strings

zackwilloughby
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this guy sounds like he has a great beard

infiniTani
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How did you flip the character from walk left to right???

Kuleria
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10 Types of Blender Tutorial (look it up). We've got #8 and #9 here in a single video!

MoogieSRO
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Hello Im having errors with the line of code on 7:30 of the video. its telling me that "expected statement found ""->"" instead" and also the line of code after this always becomes a error no matter where i put this code at, plz help
Line of Code:
func _ready(): -> void:
state_machine =

tyreeserogers
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Bro explan me how show animate state machine under blend tree on multiplayer synchronizer :(

Or show moving persons on 3d skeleton with affect animation. which show this in multiplayer synchronizer

ilhanilhanDev
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i don't know why none of these can just explain a simple line of code that will get my animation to the players script im wasting weeks on you peoples videos not getting anywhere but getting good at fixing errors that shouldn't be there if I was told the correct procedure

Tanjutsu
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