V3 - Sphere Of Influence Feature Overview!

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Victoria 3's first major Expansion "Sphere of Influence" is releasing on the 6th may and I will now be giving you a thorough overview!

Put your diplomatic skill to the ultimate test in Sphere of Influence, a new expansion to Victoria 3. Pull other nations into your orbit through diplomatic skill, economic leverage or straightforward bribery. Building a durable international faction of like-minded governments, pursuing common goals for a common good and the glory of your power.

Paradox Interactive’s grand strategy simulation of the Victorian Age offers new ways to impose your will on the world. A coalition of reactionary powers can form blocs to work against the threat of liberal forces in other nations. Use your economic might to co-opt or coerce other regimes, spreading the banner of your ideology wherever your fleets might sail. Resist or embrace domestic pressure to change your traditional foreign policy, as economic and ideological agitators push you to build new coalitions of power.

Sphere of Influence adds many new actions and systems to illustrate the quick moving nature of diplomatic relations in this dramatic era, including new content specifically about The Great Game - the decades long competition between the British and Russian Empires for pre-eminence in North India and Central Asia.

00:00 Intro
00:38 1.6 & Concerns (Bugs, Bugs, bugs)
02:36 Power Blocs (Function, Types, Leverage)
06:51 Interest Group Lobbies (Formation, Impact, Catalysts)
09:07 Foreign Investment! (Function, DLC/Free)
11:36 The Great Game (Objective, Content)
14:24 Subject Interactions (Autonomy, Overlord Actions)
16:01 Liberty Desire (HoI4-like?, New Diplomatic Strategies)
17:22 Building Ownership Revisions (Ownership Across States)
21:43 This Week: Power Blocs!

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PRAY with me for a bug-free 1.7!
🙏🙏🙏🙏

OneProudBavarian
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Power blocs, lobbies, AND private foreign investment??? This expansion is going to help make the Cold War Project mod for Vicky 3 one of the greatest Paradox mods of all time.

recoveringdaydreamer
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Actually the French Russian and English parties in greece were named so after their rivals in terms of "those people are doing this great powers biding". They were also called that because the parties themselves thought of those great powers as greeces most important ally. So those were in fact NOT the parties actual names just nicknames.

Konstantinos
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What do you think about the idea of civil wars risking colonies or creating new governments? For example, if the UK has a communist revolution, the original government flees to one of the colonies, or the colonies that disapprove of the new communist government declare independence? I think that can create some really interesting scenarios, especially with this new powerblock system they are announcing through spheres of influence.

oxedd
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"of course has to pay for the greek economy at the end of the day", sounds different when the German dude says that lmao

Deus_Galicus
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Meanwhile, Imperator: Rome works great
ROMA INVICTA!

crassustheelder
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It takes a lot of balls to release a feature that was in the base game for the previous game as a DLC for the sequel.

blueshellincident
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I hope it actually speeds up the game.

1.6 made the game even SLOWER! 1880s feel like the 1920s now

SSGhaleon
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Paradox is the biggest shill ever. They'll announce a feature that is exciting on paper but then absolutely butchered its implementation. Look at CK3's legends and how great it sounds on paper, but its implementation is trash half-made empty content that is of little use. I really hope they prove me wrong but I'm not really too hopeful. I've been waiting since December, if they manage to fail this too I'm done with the game honestly

wheatblue
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Really excited about the new stuff. The last topic, building ownership, is the one I'm more excited about. The colonial exploitation practices will be more logical now and the example you mentioned of Silesia having few capitalists and most of their buildings being owned by rich people in Berlin can create really cool asymmetries, leading to increased radicalism in poorer states and all the nasty stuff coming with radicalism, such as turmoil and revolutions.

mairao
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I hope they fix the bug where OPB's AI strats prevent him from finishing the Greece playthrough JE

RationaLess
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Sure hope this doesn't make more game less stable, but I think this is gonna make diplomacy more engaging

TheSiverFoundation
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I'm surprised they still haven't implemented foreign investments, I was under the impression they did that ages ago... I haven't actually played the game since my first campaign after release, since there had been so many problems and just annoying mechanics that needed fixing imo.
I feel like I want to give it another go soon, or maybe I'll wait for 1.7, not sure yet.

stephan
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Praying for Patch 1.7.12 to fix the bugs introduced in the first 11 hot fixes!!!

blockchiken
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I gonna buy it anyway. Im already happy vic3 got even made. And i love trains tschutschuuu❤.

Hebelehubelledurchfall
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I need them to make an achievement for owning a huge chunk of Austria's economy as Krakow!

RoNPlayer
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Insanely hyped for this next Expansion. Especially private Ownership and Foreign Investment.

Pattarek
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Power blocs is something I have been wanting for a long time in EU4/5. Nations that aren't GPs should be able to manage the influences of GPs.

the
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I know paradox which means this is probably gonna be broken at launch but o boy when they fix it after a month or 2 this is gonna be a great dlc.

lluis
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Your reservation on the fact that nationalising starts a diplo play shows had bad the diplo play implementation is. It should absolutely starts a diplo play thematically. It’s just that diplo plays in the game are a delayed DoW in stead of being a system for negotiating on a world stage with the escalation of war looming on the background.

The fact that neither 1.7 nor spheres of influence touch on the diplo play system. Even circumvent it with subject interactions makes me lose a bit of hope for interesting diplomacy in vicky 3.

aapjeaaron