My last KSP 2 video.

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Kerbal Space Program 2, is over. So, I figured that I ought to do one last video in this game, to properly acknowledge it’s ending – the last KSP 2 video I did was made before the Take 2 shutdowns were made public, and so I was still all wide-eyed and optimistic in the commentary about this game having a future. Which, of course, it almost certainly no longer has.

My PC specs:
NVIDIA GeForce RTX 4090
AMD Ryzen 9 5950X 16-Core Processor
64 GB RAM
3840 x 2160, 144Hz

This video is intended for audiences 13+ years old.

The song used at the end is by Approaching Nirvana.
Check them out:
The song used was Children, and you can stream it on Spotify:
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I hope one day someone will pickup the KSP intellectual property and do it justice

Lorkus
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KSP2 already has that strange "look" and "feel" you find in abandoned projects

the whole thing feels like some game feature hyped by the devs, yet gradually forgotten, scaled back and scrapped; and all that it could've been is now some scraps you'd only find out of bounds

demon_xd_
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i remember waiting for longer than i can remember, and after the trailer going through delay after delay thinking they needed that time to make the game perfect for release. a shame to see a broken early access (that was improved to an extent, ) that will potentially never be brought to the point we all hoped it would be. best hopes for the future of ksp 2

emeraldislands
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It's insane how KSP2 released, lived and then died fast enough that I didn't even gain enough interest in it to watch a single video about it (it just looked like KSP1 with a fresh coat of paint)

ThomasFarquhar
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KSP2 is probably the saddest handling of one of the most interesting and beloved series of our lives...

CobraRunescape
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I still remember like it was yesterday, seeing the trailer for Kerbal space program 2.

At first I was incredule, were my eyes deceiving me ?

No, it was real and it was coming

The trailer had me in tears of joy, it looked amazing, knowing that the graphics even with the heaviest mod wouldn't match the trailer but I bet they could get close, the look, the vibes, the possibilities were all so enticing.

Reading the comments made me see the sea of people whose lifes were influenced by the first game, jumping from joy at thought if a sequel, but from all comments the one that stuck with me was

"You got a great thing, don't rush it, we fans will wait, there are too many games these days that over promise and under deliver because some greedy corporate people want the game out at this date, DON'T MESS THIS UP" (something like that)
- Scott Manley

The answer from all the fans was the same "he's right, we'll wait, just do it right" and some devs and the official yt account all said "we won't mess it up"


4 years later
















They messed up...

deanmilos
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I remember the morning of my first day of middle school watching MattLowne's space station build with the Two Steps from Hell music. It was my first real introduction to aerospace engineering/aeronautical exploration. The morning of my first day of high school I coincidentally got a KSP 2 trailer and rewatched MattLowne's space station build. That epic feeling of space and rockets since all those years ago led me to where I am now, pursing my bachelor's in aerospace and soon master's. Even though the games might be dead, the community, people, and experiences will never be forgotten. What a grand experience it's been.

what_homework
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Some project just don't have enough delta-V.

pcgodz
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Imagine being one of the managers who managed KSP2 into oblivion. That's quite an anti-achievement to have on your CV.

gdutfulkbhh
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Small problem for any company looking at buying kerbal ip; take two has already taken the money from sales for early access, whoever buys will be expected to provide a complete game to people who paid take two for a partial game, and the only way to make money will be to make it so good it attracts new customers besides those ones

wesleyfilips
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So Jeb, Bill and Bob were left, permanently sitting at 5 metres above the ocean after their final journey, never to truly finish it; with a slither of hope that it possibly could be just a journey, but not the last.

Boxersteavee
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The ending montage felt a tad more moving than I expected.

Schmidtelpunkt
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The thing that went wrong with KSP2 happened on day 1. Project management.
The thing that went wrong with Starliner happened on day 1. Project management.

ebenwaterman
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I still remember over 4 years ago when the cinematic announcement trailer dropped. I had tears in my eyes because it was so damn beautiful.

I have to admit, I watched it again a couple days ago and there was a tear or two again, but for different reasons. It reminded me how many hundreds of hours I spent with the first game, spending weekend after weekend and being in disbelief how time was jsut flying by, and coming home from work eagerly awaiting to build a new spacecraft with new ideas I came up during my workday.

The KSP2 trailer gave me hope I would have this feeling again, because I had lost interest in KSP1 and don't have the same drive as I used to, and not just because KSP1 has started to show its age for a while. KSP2 also made me so excited to be able to play with friends and strangers...

What a damn shame.

RoadRunner
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I'm glad it was a mun landing alone. Especially for a goodbye vid, it's not about stuffing more gameplay in.

florian
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this game may have been short-lived but it has one of my favourite moments from school.
my friend was playing it during a study period on his laptop and our physics teacher walked into the room.
"what are you doing?"
"physics"
"okay"
then he walked out. legend.

nocturnemusique
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Not finishing the splashdown at the end has me feeling incomplete... Uh maybe that was the metaphor he was going for, in which case, good job.

RockYourTeeth
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I remember how I excited I was when this game first released. After a long delay due to the pandemic, I was ready to try this game. The first night playing, my friend and I played for what felt like minutes, and it quickly turned to hours. Before we knew it, it was 3:00AM and we had work soon. Getting lost in the exploration and rocket building was so much fun. Its heartbreaking that KSP2 had this fate.

ianaubel
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KSP literally helped me understand orbital mechanics and rocket science better while I was studying my aerospace engineering degree. It's so sad to see KSP2 die before it even took off

diegomoreno
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Things did most definitely, not get better

Crispy_Bean