Making an RPG on Roblox | Devlog 1

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SO I need to cook up an RPG game on Roblox, what could go wrong? (Devlog#1)
-Developing games on roblox

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Recently, I decided to start developing a game in one of my favorite game genres: RPG. A role-play game is a game that allows you to immerse yourself in a new world and become a fantasy character. However, I'm going to be focusing on the typical RPG, where the player goes through dungeons and slays enemies for gold. In this devlog we develop combat, looting, enemies, and so much more! Stay tuned for the next video....
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➤Leave a comment on what I should do next! 🤔
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That's looks AWESOME!
But, I recommend to remake the combat, because 90% of rpg games like your in roblox has the same combat mechanics, you should add:
1. Swing delay
2. Blocking/parrying
3. Dashing (any direction)
4. Buff enemies so u cant just spam attack, they can block, dodging etc.
This will really spice up the combat and make the game special!

Areqxareqx
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The dani type of editing style is actually so cool. But, you are your own person and this looks absolutely amazing.

Envoxity
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i really wish YouTube could recommend these INSANE YOUTUBERS WAY MORE!!


your so cool

your gonna be really popular in the future

iplaythisgame
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Bro this is so underrated the game is looking good

yingchen
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ho my god man, it looks insane, i am so anxious to play it .

gustavodosanjospignaton
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you better be consistent with this series bro i like watching devlogs and nobody commits to them

Triumph_RBX
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Amazing video! One thing I could suggest though would be to add a dash ability. In my opinion a well made dash instantly makes a game 10x more fun.

ag
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I got a couple of ideas,
• make it possible for ranged enemies melee so they can't be killed easily
• There should be parrying, but not deepwoken type parrying, more like leaning onto smash bros where it's a frame
• there should be classes so every person feels important in their role (please add pirate class😭)
• you should make each enemy feel like they're a threat more than an obstacle by giving them attacks different attacks, such as the zombie having a grab attack that you either have to mash out or get a friend to help you
• maybe energy implemented like legend of zelda so they cant spam anything too much
• i know you started so you have a ton of ideas but what about player animations? Just seeing the nomral roblox walk takes away the intrest and makes it seem more of a copy and paste game (for me)
other than that this seems pretty straightcant wait to play it

Spuufinity
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Pixel gun looking armour and weapons. AWESOME!!!

astroblaze
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I would suggest adding more objects and secrets to the maps! Such as perhaps you could have breakable items and chests around each level and you could also have different level designs with unique differences such as perhaps in one level there could be a mountain that the player needs to climb or a bridge that you can build to access a secret level or you could have levels with different pathways that lead to different levels. The game will get repetitive if you don’t add unique playability and fun features that the player enjoy. Lastly, i suggest adding cool abilities both out of levels and in levels and perhaps you could have levels that have buffs/abilities that you can unlock, buy, find or save for deeper levels.

Dark_Nyan
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the game looks AMAZING!!!! hope you continue to make the game so I can play myself

Xfire
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You know what'd be cool! Cool walking and running animations!

Dat_chill_dk
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this game looks really nice! The editing is also SUPER clean.

Awesome video!!

yerboimini
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I look REALLY AWESOME, and it has original ideas (not like the RNG lol), I can't wait to play it when It comes out, so I wish You good luck on it 👍

alguien
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Holy this is so damn cool. I’m definitely gonna play when you’re finally finished with it. Can’t wait for part 2!

chifuyuMATSUN
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dude i love this style of video. its kinda reminiscent of dani's editing which i already liked a lot. keep up the good work fam

blajjko
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Once this has co-op capabilities like being able to do dungeons together with your friends and a revive system for said friends its gonna be a hit. Please keep working on this!
I'd legit pay for beta testing personally.

Oogabz
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I really like this, and the current progress looks great!
One thing that would be very nice is class composition. This can be done by making weapons with other passives, such as a staff that shoots projectiles for a magic-class, a book/tome to heal for a healer class, or a shield that absorbs nearby damage for a tank class.
This not only gives a variety of gameplay types, but also connects very well to a multiplayer system, which I can only say good luck on.

lightningburst
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To extend on the combat idea some people are having(block parry dodge etc) you should add some sort of other indicator that the enemy is about to attack,

A tutorial would also be pretty cool🔥

CJ-won
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Cool video bro hope you reach 100k subs!! I recommend that you add shiny enemies, they have a better chance of dropping better weapons and more exp, I also recommend that with each further progress it becomes more difficult having bosses, and also if you add bosses that you have their intros for the first time, I hope so bro May you achieve all your goals 😁😁

Matt