Importing static assets (Basics) [Godot 4 🇬🇧 Tutorial]

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#godot #gamedev #asset #format

Let's discuss the basics of importing static assets in Godot 4, and in particular what file formats the engine supports... or doesn't support :)

00:00 - Introduction
00:31 - Learning the basics
03:56 - Importing images
07:00 - Importing audio
09:15 - Importing 3D models
13:16 - Final words
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I was legit struggling so hard with this, THANK YOU SO MUCH!!!!

jacobwillard
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I would like to see the follow up video with rigged and animated models! This was a very nice and clear video, easy to understand.

relicenvy
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thank you! Much appreciate this tutorial. I have a follow up question - how does one add materials and a texture to an imported object (FBX in my case) - thanks!

devilsgarage
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When I drag and drop an asset into Godot it says file is not editable and to change it settings in reimport tab, how did I screw up dragging and dropping?

tristancowan
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Im dragging my files and it doesn't work so then i copy the asset file and where do i go to paste it in. I've been trying this for about an hour and this is not the first time that i've been stuck here. I wanna throw my monitor out my window so bad right now

Bwubdle
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Can you let me know how to download godot4 export template

Talktodiv
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A very IMPORTant difference with Unity vs Godot is fbx files. They are Unitys preferd format but Godot does not support it without third party software.

leedavis